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Iris Manager v1.49.1 PS3 Backup Game Manager Update is Released


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77w ago - Following up on the previous updates, today Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.49.1 followed by 1.49.2 and v1.49.3 with the changes detailed below.

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To quote, roughly translated: Well, then here goes: I have included notes (many) so you have any idea what I've played and that: basically control power off by temperature (90 seconds above 79 degrees) and idle time (60 minutes without touching the pad and provided they are not doing file transfers that we can touch morality) is in routine pad.c reading pad

I think it basically means operation: for not being overloaded reading, I do that every 16 tics read the timer and temperature using syscall, do the necessary checks and if the old timer is not zero and go overtime, catapum Chimpun ( without a word))

I've grouped all that well is not lost [+ laughs]. And now the explanation for users:

  • Now to have an hour of downtime in Iris console off
  • As I said, in Iris temperature alarm: 90 seconds without the temperature drops below 80 C in either CPU or RSX and the console is turned off.
  • The addition of the callback Disc allows're not constantly checking whether there is a disc in and it allows the reader to rest.
  • Added support for redirection libfs.sprx: copy by ftp or via usb (usb :/ gets into iris) libfs_patched.sprx, which is generated by patch_libfs.bat (do not forget to put keys in the data folder!) And games like COD4: MW to operate from internal BD-Emu mount
  • In Tools (press START) the "Copy from / dev_usb / Iris to Iris folder" will make life easier to move things to the installation directory of Iris Manager. For example, if you put "covers" of Multiman within the USB folder, you copy your own content or libfs_parched.sprx we talked about. The option uses asynchronous copying to gain speed.

IMPORTANT: This new option may damage the Iris Manager installation if not used with head, for logical reasons.

NOTE: Obviously, there is no option to delete anything that is copied, except by FTP or pulling or uninstalling other programs (which will render the games settings, etc.) Enjoy it!

v1.49.1 Changelog (translation by aldostools):

  • After one hour of inactivity in Iris the console is turned off
  • Temperature alarm in Iris: if temperature remains above 80 C for 90 seconds in either CPU or RSX, the console is turned off.
  • Added support for redirection of libfs.sprx: copy by ftp or via usb (to usb:/iris) the libfs_patched.sprx generated using patch_libfs.bat (don't forget to put the keys file in the data folder!) and games like COD4: MW will play from internal HDD with the BD-Emu mounted.
  • Added a callback for Disc check, that prevents constant polling if the disc is inserted or not, giving a rest to the BR drive reader.
  • In Tools (press START) the option "Copy from / dev_usb / Iris to Iris folder" will make life easier letting to move things to the installation directory of Iris Manager. For example, if you put "covers" of multiMAN or the libfs_parched.sprx we talked about within the USB folder, Iris will copy the content its folder. The option uses asynchronous copying to gain speed.

IMPORTANT: This new option may damage the Iris Manager installation if not used with head, for logical reasons.

v1.49.2 Chagelog (translation by aldostools):

  • Fixed a bug mounting the BD-Emu when certain disk changes occur (for example, inserting certain PSX games, eject then put a BR disc).
  • Removed patched libfs load when BD-Emu is used from external disc (COD black screen 4: MW similar to that which occurred from internal)
  • Added warning messages in shutdown functions (in one case can be cancelled, in the other is non-cancelable for obvious reasons: if there is overheating, we must be forced to turn off the PS3)

v1.49.3 Changelog (via elotrolado.net/hilo_3-55-4-30-iris-manager-v1-38_1842936_s340#p1731400119):

  • If you load a game for PS3 (not PSN, a disc game), some data are stored in a file (lastgame). Holding down L1 on startup, when Iris Manager is loading again, it will load automatically the last game, unless their presence is not detected or error.
  • If in the root directory of the game (where usually the PS3_DISC_SFB is found), you put a file name containing ps2disc.txt with the destination path (eg. /dev_usb000/dataps2 or /dev_hdd/GAME/dataps2), that folder is mounted as /dev_ps2disc.

This feature can be useful for games like Sing Star, that can read tracks from PS2 discs.




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PS3 News's Avatar
#925 - PS3 News - 73w ago
This thread is now closed, please resume discussion in our dedicated Iris Manager PS3 Backup Game Manager Forum thread.

PS3 News's Avatar
#924 - PS3 News - 75w ago
Following shortly after yesterday's revision, today Spanish PlayStation 3 developer Estwald has updated the PS3 backup game manager known as Iris Manager to version 1.60 Beta 3 followed by Beta 4 with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links]

To quote, roughly translated: Well, given that D_Skywalk is "low" paternity and asked me to open a new thread, to update it, that I do, taking advantage we have new version

What's new:

1.60 Beta 3 Changelog:

  • Improved emulation ps1_emu. Fixed some bugs, besides adding security enhancements. There is no sound cuts so annoying, anymore.
  • Fixed problem with Internal_MC that were wrong (which should have got 0xa0 instead of 0x0a )
  • Added ability to create a formatted Internal_MC (Video / Others)
  • Added the ability to run ps1_netemu.self and ps1_emu.self from Iris directory (if they are copied to /dev_hdd0/game/IMANAGER4. This opens the possibility (with a proper resign), to use emulators from a upper firmware in a lower one, and can be used patched or not)

1.60 Beta 4 Changelog:

  • Improveed ps1_emu emulation . now work games like Vagrant Story or Resident Evil
  • Added mode 3 to payload_storage to let launch the ISO for the cheats disc having a PSX disc on the drive. Just attach a pendrive, run with cheats and at the appropriate time, eject the ISO removing the pendrive. That works at least with Xploder 4 (if it’s necessary, you’ll have to eject the disc and insert it again: as soon as you detach the pendrive, the payload is disabled and the disc will work normally).
  • Fixed some bugs, like copying file when the USB is almost full.
  • All the payloads were modified to add a detection flag. That let you restart the console, for example, if you used multiMAN and the syscall 8 is inactive.

We continue in testing phase. In particular, I'm interested in receive reports from people that is having problems with black screens when they start the emulator (I got a check to see if the area of LV2 where I install is clean, but it could be the fcking of the instruction cache, therefore I have increased the number of cycles of the routine copy [+ laughs])

Regards

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PS3 News's Avatar
#923 - PS3 News - 75w ago
Following up on his previous update, today Spanish PlayStation 3 developer Estwald (aka Hermes) has updated the PS3 backup game manager known as Iris Manager to version 1.60 Beta 2 with the changes below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2)

To quote, roughly translated: Well, given that D_Skywalk is "low" paternity and asked me to open a new thread, to update it, that I do, taking advantage we have new version

First of all, I would like to put three conditions:

1) I do not carry version control, because in github I canceled, I have no desire to go back to those bastards and git all problems are often under Windows, as not handle http addresses. So I'll post a RAR and point and if someone wants to take control of versions, back on, but for now, I'm not.

2) The official version is that we D_Skywalk and me. Your contributions are welcome, within a limit, it has been said that the GUI should be the same, basically, and not be breaking the application schema. That does not mean that you may not go it alone and break it in your own way, you will have to call but then otherwise your application, by request of D_Skywalk.

Obviously, if the changes are minor, no need to change the application name, but it is not in competition, if not collaboration. If that is respected, I have no objection to lend you aid, etc.

3) The third condition is rather a request that anyone who drives the Wiki, should be an entry "Iris Manager" to link it in this post and facilitaros the task if you or any morning for example, I abandoned the project.

And now, to the point: What's new:

  • Added PSX emulation syscall level: it is no longer necessary to patch the emulators and versions can delete "patched"
  • Works with ps1_netemu. Moreover, it is my choice RECOMMENDED smoother and games will I have to go wrong with ps1_emu, here are perfect
  • Files are needed. Cue with the same name as the. Bin. Img, etc, to describe the audio tracks. If it contains only the binary data, Iris Manager generates its corresponding TOC. psx_storage default also generates a TOC enough for this type of game. As I can complete wakefulness psx_storage operation.
  • Ability to load an external ROM to allow access to the transmission Memory Card (getting into a file dev_hdd0/game/IMANAGER4 ps1_rom.bin).
  • If you press CIRCLE + EQUIS with external ROM enabled, runs ejected disc so you can access the PSX MC Manager without having to disconnect the USB device. Unplugging / replugging once, the disc will be mounted and run.

More details IMPORTANT iso.txt psx 1.60, within the file Rar.

Regards

Finally, from butnut comes some related feedback, as follows: With version 1.60 beta 2, Chrono Cross does not freeze when you go into the status screen, and Vigilante 8 has working music too (V8 requires .cue file)

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pinoytechno's Avatar
#922 - pinoytechno - 75w ago
i just wanna share my patch_tools_ps1emu_libfsV2 already have a key, ready to use

link: [Register or Login to view links]

seeman's Avatar
#921 - seeman - 75w ago
mahidi... had the same problem first... just follow the exact tutorial... check all the files u need! if only one file is missing it isn't working... i'm still waiting on a filemanager and dev_blind access....

also a last game like from mm would be great... so we can create xmb mount files... btw 8x4 cover sounds pretty good... i think this shouldn't be hard to do...

the only problem is if the developer will ever listen to our request... i will bet if he would add these futures a lot of people would say goodbye too mm...

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