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Guide to Compile PSN NPDRM Games for PS3 Custom Firmware

Category: PS3 CFW & MFW  By: PS3 News - (psx-scene.com)
Tags: guide compile psn npdrm games psn npdrm decryption ps3 cfw ps3 custom firmware

88w ago - Following up on the previous PSN game decryption news, today mallory has made available the PS3Tools NPDRM source code for reactivating PSN content followed by a brief guide from the included ReadMe file below for PS3 Custom Firmware users.

Download: PS3Tools NPDRM / PS3Tools NPDRM v2 / PS3Tools NPDRM v3 / PS3Tools NPDRM PKG Tools V2 and PS3Tools NPDRM PKG Tools V3 (Compiled by nathanr3269) / PS3Tools NPDRM PKG Tools Fix V2 by granberro

From the included PS3Tools NPDRM ReadMe file:

Based off of gitbrew's 215d8903bc86539ca1da53519e2ac10eeafc4c27 ps3tools. .git folder not included to protect senstive info about the author. Sorry about the messed up tabs, TAB = 4 SPACES 4 LYFE!!!

  • Add the files in the npdrm_keystuff folder to your ps3 keys folder.
  • Create a file with your console's 16 byte IDPS in the 'idps' file in your ps3 keys folder (e.g. ~/.ps3/idps).
  • Copy your PS3's exdata folder containing your act.dat and rif files to your ps3 keys dir (e.g. ~/.ps3/exdata/act.dat). Compile and have fun with your LEGALLY purchased NPDRM games!
  • Also works on free games without exdata/idps.

Apologies for any existing bugs in unself. Adding these changes to unself2 is left as an exercise for the reader.

Thanks:

  • fail0verflow for the orginal tools
  • JuanNadie for figuring out NPDRM
  • euss for his endless hours of work on the wiki

Why didn't you beat me to the punch, Team PS360? I didn't need to reverse a single instruction! It isn't that hard...

v2 info:

  • Added npdrm magic to unself2 and readself2
  • unself2 doesn't like the metadata section with type 3 in my game.
  • This section looks to be some kind of linking information. Here is a snippet: crt0190002crt1190002libaudio_stub190002libaudio_stub190002

I haven't yet looked around to see if this is type of section is documented anywhere.

v3 info:

Unself2 now ignores metadata sections of type 3 instead of aborting. Additional help with any remaining bugs would be greatly appreciated.

I'm sorry if everyone got the impression that these unself/readself modifications can, by themselves, "reactivate" your NPDRM content. These are just the first steps in the process. To those who say this is useless because you need act.dat and rif files: unless you can get unencrypted (debug) or easily decrypted (free, demos) PSN content, the only way to get the unencrypted files is by decrypting it with act.dat and the content's rif file.

There are no "crypto fails" here, proper decryption with the true keys is the only way forward. Using the NPDRM algo with the right keys is the only way to decrypt unless you let GameOS do it for you and hook into GameOS to either grab intermediate keys or dump decrypted content. Using hacks to restore the NPDRM decryption info to jailbroken PS3s is only a partial fix.

For instance, unless you patch vsh or set the SRTC to some time in the past, some content (even non-demos and non-trials!) expires until you log into PSN and reauthenticate. Sorry about your "technical difficulties", Team PS360. You should L2IRC.

Finally, from granberro comes PS3Tools NPDRM PKG Tools Fix V2 (npdrm-fix_v2) which includes changes, as follows:

I'd like to share with you my fork of failoverfl0w and geohot tools. I have fixed some bugs on fl0w tools and added all NPDRM stuff as well as mallory did.

What's different then?

  • unself (unself2 should not skip type 3 section IMHO) is able to save the key/iv used to encrypt the NPDRM and patch the eboot.elf for 3.41 consoles.
  • make_self_npdrm2 is able to encrypt elfs with the key/iv extracted by unself and, theoretically being accepted by OFW>3.55

With those tools, I've been able to "downgrade" LBP2 updates 1-4 and install them on a CFW 3.41.










Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 8294 Comments - Go to Forum Thread »

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ChaoticTissue's Avatar
#709 - ChaoticTissue - 77w ago
Reply
Yeah. Totally missed page 70. Whoops.

najmudi92's Avatar
#708 - najmudi92 - 77w ago
Reply
Pleas Fix for Lara Croft and the Guardian of Light.

ChaoticTissue's Avatar
#707 - ChaoticTissue - 77w ago
Reply
Originally Posted by pr0p0sitionJOE View Post
Quote No, I checked the Russian site and is the same (every game the same link but download different).

Something else bugs me. Some fixes have .pkg extensions and some dont at all. Just file. On Russian site said to put those games fixes to /dev_hdd0/home/00000001/exdata/ with MM. So, those .pkg files also or what?

The first I saw of this .edat file installation was with Shank, and it worked fine...

How to play:
1. Transfer to an external FAT32 media (pendrive/USB HDD) or over FTP
2. Use MultiMan's File Manager to copy the contents of FIX folder to /dev_hdd0/home/00000001/exdata/
The folder '00000001' is your user profile id. If you have only one profile -- that is the only folder you'll see under /home/ catalog.
In case you have multiple profiles, copy the *.edat file to the one that you will be playing the game from.
If the folder 'exdata' is not present that means you've never been logged to PSN -- create it manually and put fixed file in it.
3. Install pkg through Install Package Files
4. Play full version of Shank through XMB!

Deathspank TOV works the same way, with the fix being an .edat file. Don't know how many other games use this curious method.

flysociety666's Avatar
#706 - flysociety666 - 77w ago
Reply
oops, looks like I can't find it. sorry. I'll post the link when I do.

bockers's Avatar
#705 - bockers - 77w ago
Reply
That links to Locoroco, not Lara Croft.

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