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PS4 System Software Update 1.50 Firmware & Recovery PUP Arrive


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63w ago - Following up on the initial news and PS4 Firmware v1.50 release, today Sony has officially released PS4 System Software Update 1.50 (technically 1.501) and the Recovery PUP file just days before the North American PlayStation 4 release on November 15, 2013.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

The PS4 1.50 Firmware Update PS4UPDATE.PUP weighs in at 308 MB and the Recovery PUP is 859 MB in size for those curious. As always, we will update this article as more information becomes available on these PlayStation 4 1.50 Update and Recovery PUP files.

Let's get this baby updated!!

From zecoxao: MD5Sums:

[Register or Login to view code]

Assuming the first is 1.00 of course, update 1 and 2 are included in sys.

From Sony PlayStation 4 hacker SKFU (via skfu.xxx/2013/11/ps4-us-launch-preperation.html) to quote:

1) PS4 Firmware Download

This time, SONY officially releases the firmware 1.5. Now what we know for sure are a few things:

The 0x01000000 in the SLB2 firmware container files is the SLB2 version, not the firmware version.

The prior firmware which was "leaked" is not the same as they released now. The current firmware has the version 01.501.000. The prior one had 2 different XML's files, so it's still unclear if it was 01.000.000, as the US update list said or 01.500.000, as the JP update list said.

Full MD5 list:

01.500.000 / 01.000.000 system: C64D11F839AC8628176941B99FD3670E
01.500.000 / 01.000.000 recovery: 6F4D6AFE98DD7297C70AA4D6E7E5482B

01.501.000 system: DF008B5601F4A214A3CC65030A02AC4A
01.501.000 recovery: CEDADA625478DB608D5878C019454380

2) PS4 Manuals

You can now checkout the official online manual [Register or Login to view links].

3) PS4 Open Source Software

The official PS4 open source page is [Register or Login to view links].

- SKFU

Finally, from Sony (via us.playstation.com/support/systemupdates/ps4/pc_update/index.htm and us.playstation.com/support/systemupdates/ps4/index.htm) on How To Update The PS4 Firmware:

These are instructions for the 800+MB file:

Perform a new installation of the system software

This procedure is for initializing your PS4 system and performing a new installation of the system software, such as for when you replace the hard disk drive.

Be careful when using an update file for reinstallation. All users and all data will be deleted.

The following things are needed to perform the update:

  • PlayStation 4 system
  • Computer connected to the Internet
  • USB storage device, such as a USB flash drive

* There must be 1 GB of free space.

  • On the USB storage device, create folders for saving the update file.
  • Using a computer, create a folder named “PS4″. Inside that folder, create another folder named “UPDATE”.
  • PC Update
  • Download the update file, and save it in the “UPDATE” folder you created in step 1.
  • Save the file with the file name “PS4UPDATE.PUP”.
  • [Register or Login to view links] - Click to start the download.
  • Turn off the power of your PS4 system completely.
  • Check that the power indicator is not lit. If the power indicator is lit up in orange, touch the power button on the PS4 system for at least 7 seconds (until the system beeps a second time).
  • Connect the USB storage device that the update file is saved on to your PS4 system, and then touch the power button for at least 7 seconds.
  • The PS4 system starts in safe mode
  • Select [Update System Software].
  • Follow the screens to complete the update.
  • If your PS4 system does not recognize the update file, check that the folder names and file name are correct. Enter the folder names and file name in single-byte characters using uppercase letters.

These are instructions for the 300+MB file:

You can update the PS4 system software by any of the methods described below. To confirm that the update was completed successfully, once the update process is completed, go to the function screen and select Settings (Settings) > [System] > [System Information]. If the version number of the system update file is displayed in the [System Software] field, this means that the update was successful.

  • Update using the Internet (via us.playstation.com/support/systemupdates/ps4/index.htm#update-internet)

Use your PS4 system’s network update feature to update the system.


  • Update using a disc (via us.playstation.com/support/systemupdates/ps4/index.htm#update-disc)

Use an update file contained on a game disc to update the system.

  • Update using a computer (via us.playstation.com/support/systemupdates/ps4/index.htm#update-computer)

This update method can be used if your PS4 system is not connected to the Internet. Download the update file to your computer, and then save it on a USB storage device. Copy the saved file to the system storage of your PS4 system to update the system.

Update using the Internet

The following things are needed to perform the update

  • PlayStation 4 system
  • Internet connection (wired or wireless)
  • Before using the network update feature, you must configure your PS4 system’s network settings. For details, refer to the user’s guide for your PS4 system.

On the function screen, select Settings (Settings) > [System Software Update]. Your system automatically checks if you have the latest version of the system software. If you do not, the latest update file is downloaded to the system. When the download is complete, a notification message is displayed in the upper left corner of the screen. To install it, go to the function screen, select Notification (Notifications) > [Downloads], and then follow the screens to perform the installation.

Update using a disc

The following things are needed to perform the update

  • PlayStation 4 system
  • A disc that contains an update file

When you play a disc that contains a later version of the system software, a screen is displayed to guide you through the update process. Follow the screens to perform the update.

Update using a computer

For the standard update procedure, follow the steps below. Visit here for the procedure to initialize your PS4 system and perform a new installation of the system software, such as for when you replace the hard disk drive.

The following things are needed to perform the update:

  • PlayStation 4 system
  • Computer connected to the Internet
  • USB storage device, such as a USB flash drive

* There must be 400 MB of free space.

  • On the USB storage device, create folders for saving the update file.
  • Using a computer, create a folder named “PS4″. Inside that folder, create another folder named “UPDATE”.
  • PC Update
  • Download the update file, and save it in the “UPDATE” folder you created in step 1.
  • Save the file with the file name “PS4UPDATE.PUP”.
  • [Register or Login to view links] - Click to start the download.
  • Turn off the power of your PS4 system completely.
  • Check that the power indicator is not lit. If the power indicator is lit up in orange, touch the power button on the PS4 system for at least 7 seconds (until the system beeps a second time).
  • Connect the USB storage device that the update file is saved on to your PS4 system, and then touch the power button for at least 7 seconds.
  • The PS4 system starts in safe mode
  • Select [Update System Software].
  • Follow the screens to complete the installation.
  • If your PS4 system does not recognize the update file, check that the folder names and file name are correct. Enter the folder names and file name in single-byte characters using uppercase letters.








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Comments 48 Comments - Go to Forum Thread »

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#8 - cracrus - 65w ago
cracrus's Avatar
file is offline now

#7 - PS3 News - 65w ago
PS3 News's Avatar
Following up on the initial PS4 Firmware 1.50 Update details, today Sony PlayStation 4 hacker SKFU has made available the PS4UPDATE.PUP and Recovery file link and analysis, which comes shortly after some ps4-updatelist.xml files were made public by B7U3 C50SS as well.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] / [Register or Login to view links] (Recovery - Mirror) / [Register or Login to view links] by flat_z / PS4PUP.exe (Compiled) by PSGamer24 / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by xerpi / PS4PUP.exe v3 (Compiled) by PSGamer24 / [Register or Login to view links] / [Register or Login to view links] by Hykem / PS4PUP.exe v4 (Compiled) by PSGamer24 / [Register or Login to view links] (Compiled EXE) by $n!pR / [Register or Login to view links] (based on [Register or Login to view links]) / [Register or Login to view links]

To quote: PlayStation 4 - Update File Analysis

Hey guys,

Here comes a short analysis of the PlayStation 4 update files. Available at:

  • PS4 Update File: [Register or Login to view links] (Size in Bytes: 322,831,872)
  • PS4 Recovery Update File: [Register or Login to view links] (Size in Bytes: 901,133,312)

Best regards,

- SKFU

Update: The update files were removed from the SONY update server. Since it is unclear if this was firmware version 1.00 or 1.50, let's hope there was some mistake made by SONY here which helps us in future

  • Firmware .PUP - c64d11f839ac8628176941b99fd3670e
  • Recovery .PUP - 6f4d6afe98dd7297c70aa4d6e7e5482b

Update #2: It appears Frumix (via neogaf.com/forum/showpost.php?p=87942869&postcount=1) also discovered the same thing, who states the following additional details:

PS4 1.5 Update File is apparently up on update servers #1

  • Update file (308 MB)
  • Recovery file (859 MB)

Just like on PS3, it seems it's the same file across all regions (data in the american xml seems to be erroneous somehow). Not sure what you might need it for this early, but here you go. Update if old.

IMPORTANT: If you're unsure what to do with any of this, wait until official Sony page goes online.

According to Sony's Shuei Yoshida confirmed that the PS4 1.50 System Update won't be included on PlayStation 4 game discs.

When asked if the servers fail on launch day, Yoshida answered with "No" outright. He also stated that games will not insert the update, so users will have to download it from the Internet.

From Sony PlayStation 4 hacker flat_z (via pastie.org/private/4wgojewhp2pq7declhkhw) comes a Python script to extract embedded .PUPs from the PS4 container, as follows:

[Register or Login to view code]

Table Entry Hashes (SHA-256)

The first entry in the index table points to a block of hashes (Using Amazon Instant Video: UP2064-CUSA00130_00-AIV00000000000US.pkg for this example).

[Register or Login to view code]

Offset: 0x00002CA0 Length: 0x00000220

[Register or Login to view code]

First hash is blank, can't hash the table of hashes. The remaining hashes are for each of the remaining Index Table Entries.

i.e the second entry in the Index Table should have a SHA-256 matching the following:

[Register or Login to view code]

For those curious:

  • Normal firmwares have 3 PUPs inside.
  • Recovery firmwares have 4 PUPs inside.
  • Debug firmwares have 5 PUPs inside.

Everything is encrypted after that, even the selfs, so might take a while until we see runable x86/64 code appearing from the PUPs.

Finally, from xerpi comes a few revisions of his own PlayStation 4 PUP Extractor (linked above) with details below as follows:

[xerpi] here's my version of a PS4 PUP extractor: pastebin.com/qdgumb8t
[flatz] xerpi, i think SKFU is wrong with the fixed size of header
[flatz] seems like data is aligned to the block size
[flatz] so if you have 20 files for example, then data offset should be 0x400
[xerpi] I've thought this, but I've read that there are a maximum of 10 files
[flatz] i think it is just his assumption
[xerpi] so If there's no file limit, the data would be: 32 + 48*filecount
[xerpi] data offset*
[xerpi] but there's still a reserved space so I don't know if this space will continue existing
[flatz] actually you don't need to calculate data offset
[flatz] just get it from entry table
[flatz] data_offset = block_index * block_size
[flatz] header always start with block_index = 0
[xerpi] right, but as I see block_size is 512
[xerpi] so the first PUP offset (data_offset) will be 512 bytes after the begin of the file
[xerpi] I don't see any dynamic number telling the size of the blocks
[flatz] it is fixed to 512
[flatz] data_offset = align_up(header_size + entry_size * num_entries, 512) where header_size = 0x20, entry_size = 0x30
[xerpi] yes, so I set the general offset to PS4_PUP_HEADER_SIZE + header-]pups[i].offset
[xerpi] ok, so the only static size here is the size of the header of the header (the top part of the header)
[flatz] yep
[flatz] and block size
[xerpi] yeah
[xerpi] It makes sense now, thanks
[flatz] np
[flatz] seems like they use some sort of mapping/paging.. that's why they use fixed-size blocks and padding to make data size multiple of block size
[xerpi] I see
[xerpi] done: pastebin.com/bHXBhTyc
[flatz] great
[xerpi] treat it as an "experiment"
[xerpi] I was bored when I saw this info so I decided to try to do a simple pup extractor
[flatz] i'm too
[xerpi] btw I got to go now, it's a bit late here hahaha
[xerpi] cya

ps4pupextractor v2 by xerpi

[Register or Login to view code]

ps4pupextractor v2 by xerpi

[Register or Login to view code]

ps4pupextractor v3 by xerpi (via xerpi)

[Register or Login to view code]

From Hykem also comes a PS4 PUP Unpacker, as follows:

[Register or Login to view code]

Update #3: As the official PS4 Firmware v1.50 PUP (1.501) is now released, this leak apparently was the PlayStation 4 v1.50 PUP not the v1.501 Update for those wondering.

Update #4: From Habib via harryoke come the PS4 - SLB2 Structure - .PUP KEYS, as follows:

[Register or Login to view code]

SLB PUP Files

These files are contained inside of SLB2 containers. They contain data pertaining to system firmware.

You are able to decrypt inner pup files using the follow keys:

[Register or Login to view code]

0x40 bytes after the magic are encrypted with aes. (256 bits CBC Mode). The new encrypted buffer contains the new erk and riv to be used for the next decryption. The next 0x240 bytes are decrypted with aes. (128 bits CTR Mode). That 0x240 bytes contain a table of information relating to the system files. Each entry in there contains the offset for encrypted sections, sha1 hmac keys, and the erk and riv to decrypt each encrypted section. Each section is decrypted using aes. (128 bits CTR mode).

More PlayStation 4 News...

#6 - B7U3 C50SS - 65w ago
B7U3 C50SS's Avatar
Yes, it is.

#5 - PSGamer24 - 65w ago
PSGamer24's Avatar
Firmware 1.50 is live: [Register or Login to view links]

#4 - B7U3 C50SS - 65w ago
B7U3 C50SS's Avatar
Okay so in my studies I've come across these three links... They are direct links to download download PS4 updates (sorta) they aren't even live YET. HOPE YOU ENJOY!! And get a kick outa' it..

US: [Register or Login to view links]
JP: [Register or Login to view links]
EU: [Register or Login to view links]

#3 - proskopina - 65w ago
proskopina's Avatar
I made a video from the latest ps4 trailer with different colours and music.. maybe can be front page... thank you




#2 - spark32 - 66w ago
spark32's Avatar
I wonder if you log in to an account with purchases not on a home console with a second controller if it will let you play it on your profile on the first controller by yourself.

#1 - PS3 News - 66w ago
PS3 News's Avatar
Sony Social Media Manager Sid Shuman shared details today on the upcoming PS4 System Software update 1.50 below that includes browser functionality, which will coincide with the North American PlayStation 4 launch day!

To quote: We wanted to shed some light on system software update version 1.50 for PS4, which will launch simultaneously with the system's official North American launch on November 15th, 2013. By updating to system software version 1.50, you'll be able to experience a variety of new features in addition to the basic functions of PS4.

The system software update 1.50 is approximately 300 MB, and will include the following features:

Remote Play

Users will be able to access PS4 titles displayed on their living room TVs and play them on a PS Vita system over Wi-Fi networks by using PS4 Link (Depending on network environment or titles, remote play performance may vary outside of the home).

We anticipate that most PS4 titles will be playable on the PS Vita system through Remote Play. The latest PS Vita system software version, to be released soon, will be required to use PS4 Link.

Second Screen

Users can use the PS4 Link application for the PS Vita system, and PlayStation App for iPhone, iPad, and Android-based smartphones and tablets, to use these devices as second screens in supported titles.

PlayStation App has the ability to enable users to interact with games with their mobiles devices. For example on The Playroom, a title pre-installed in all PS4 systems that requires PlayStation Camera, users can draw pictures on their mobile device screens and flick them towards the TV. The images then appear as a 3D object within the game.

Record, take screenshots, and upload gameplay effortlessly

The PS4 system provides dedicated, "always on" video encoding systems that enables seamless uploading of gameplay.

Users can share their epic triumphs by simply hitting the Share button on DualShock 4, take screenshots or scan through the last 15 minutes of gameplay, tag it and return to the game-the video uploads as the user plays.

At the PS4 system's launch in North America, users will be able to share their images and videos with friends on Facebook and screenshots with followers on Twitter, though users will need to sign up for individual accounts to use Facebook and Twitter.

Broadcast and spectate gameplay

The PS4 system also enhances social spectating by enabling users to broadcast their gameplay in real-time to game fans around the globe, using Ustream and Twitch live internet streaming services (users will need to sign up for individual accounts to use Ustream and Twitch).

There are two ways for users to view live broadcasts. First, the Live from PlayStation application on PS4 aggregates streams from all PlayStation users. Second, users can spectate friends' PS4 gameplay from PCs, and applications such as Ustream, Twitch, and browsers, which are installed on their mobile devices.

These applications can be easily started up via PlayStation App, and users can also use these applications to post comments to gameplay broadcasts. Furthermore, users with PlayStation Camera can stream camera images and microphone sounds along with their live gameplay broadcast.

Play as you download

This feature enables users to play supported digital titles as they are being downloaded. The time it takes to begin playing will vary depending on game data size and network environments, and not all titles will support this feature When a game is purchased, users can start playing after PS4 downloads a portion of the data, while the rest of the game is downloaded in the background during actual gameplay. Games may be downloaded in stand-by mode.

Multi log-in

A maximum of four users can log-in to a single PS4 system simultaneously. These players can use their own save data to play games, and also earn trophies on their own Sony Entertainment Network accounts even when playing a multiplayer game together on a single PS4 system.

Party (Voice chat)

By using the Mono Headset bundled with the PS4 system, users will be able to chat with up to eight friends enjoying different applications or games. Furthermore, users can use Party to chat between PS4 and PS Vita systems.

Face recognition and voice commands

Users with PlayStation Camera will be able to register their facial image onto their PS4 system, and login to their system using facial recognition instead of DualShock 4.

Furthermore, users can use either the microphone of the Mono Head set connected to DualShock 4, or PlayStation Camera to navigate through the PS4 home screen (PlayStation Dynamic Menu) with voice commands to start up games and shutdown the system, among other features; please refer to PS4's online manual for recognizable voice commands.

Background music player

Users can enjoy gameplay while listening to music in the background with Music Unlimited, a cloud-based digital music service. Users can also voice chat with friends while listening to music. Learn more about Music Unlimited [Register or Login to view links].

Online Multiplayer

PlayStation Plus members will be able to play PS4 titles online with other players via the network. PS Plus makes it easy for members to join available online multiplayer matches in a variety of ways, including the ability to easily join a game from a live stream broadcast or Party voice chats.

Blu-ray Disc and DVD player

Users can enjoy not only gaming on their PS4 system, but also Blu-ray and DVD video contents. When using for the first time, users must connect to the internet to activate this feature.

Some features will not be available at launch, such as "suspend/resume mode" which is a feature that keeps the PS4 system in a low power state and promptly takes users back to their game.

We will provide additional information about system software update version 1.50 and features available at the PS4 system's North America launch, and features that will be available after launch, in the near future.

Finally, Sony's President of Worldwide Studios Shuhei Yoshida confirmed on [Register or Login to view links] that you can play your PlayStaion 4 without ever connecting to the internet. Thus, the Day One update is not required for the console to function.

James ‏(Jimmy_Lmao): will i be able to take my PS4 home and play games offline without ever connecting to the internet and doing a day 1 update? thankyou!

Shuhei Yoshida ‏(yosp): yes

More PlayStation 4 News...

 

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