193w ago - Last week we
profiled videos of Sony's Voice Recognition and Image Enlargement in the PS3 SDK.
Today, courtesy of DigInfo.tv (linked above) we have a video demonstrating Physics Effects from the PlayStation 3 SDK below.
To quote: "At CEDEC 2009, Sony Computer Entertainment exhibited the Physics Effects SDK. The Physics Effects SDK is a physics simulation engine optimized for the Cell Broadband Engine, which is provided as part of the PlayStation 3 SDK.
Because the Physics Effects SDK is optimized for PlayStation 3, it can do physics simulations very fast, even though they are considered to impose a very high computing load.
This could expand developers' scope to include even more complex physical phenomena and mechanisms in games."
But Nvidia PhysicsX promised something similar didn't it? i've played several PhysicsX games but I never saw any walls shattering like they have shown at the demonstration video.