233w ago - Today Zen Studios Managing Director Zsolt Kigyossy has announced that Vengeance is coming exclusively to PSN in The Punisher: No Mercy.
To quote: I'm sure you've been keeping up with this blog, so you're probably familiar with our upcoming title, The Punisher: No Mercy, inspired by Marvel Comics' rich Punisher comic book history. Needless to say, I'm back and I come bearing awesome news for all you true Punisher fans!
It's been a long time coming, but today our studio has finally confirmed that this PSN-exclusive is set for release on July 2, 2009. If that's not enough, we also nailed down a price that should get all you virtual vigilantes foaming at the mouth. Come the 2nd, you'll be able to pick up No Mercy exclusively through the PlayStation Store for only $9.99.
For those new to the game, No Mercy is an action-packed first-person shooter! You can fight alongside or take on an eclectic mix of Punisher allies and villains in online arena-style multiplayer matches that feature a variety of solo and team-based missions with up to eight players.
In addition, No Mercy also boasts a single-player story mode where you can unleash your vengeance on hordes of villains while unfolding an original storyline and unlocking new additional content. Beautiful art by Mike Deodato too!
Until next time, I leave you True Believers with a few never-before-released screens, but be sure to stay tuned for more details and exclusive content as it becomes available at www.punishernomercy.com.
Press Release: 'THE PUNISHER: NO MERCY' BRINGS DEATH AND DESTRUCTION TO THE PLAYSTATION¬®NETWORK
ZEN Studios Delivers Marvel Comics' Iconic Urban Vigilante on PlayStation¬®Network Starting July 2, 2009
LOS ANGELES, Calif. - June 23, 2009 - The Punisher is set to unleash his vengeance on PlayStation¬®Network! ZEN Studios announced today that The Punisher: No Mercy, inspired by Marvel Comics' rich Punisher comic book history, is confirmed to be released on July 2, 2009 and will be available exclusively through PlayStation¬®Store for $9.99.
"Our team has been working long hours to deliver a first-person shooter experience that will live up to the Punisher name," said Zsolt Kigyossy, managing director for ZEN Studios. "With awesome characters, a customizable system, and fast-paced multiplayer action, No Mercy is breaking ground in the digital space. For comic and shooter fans alike, this is a must-have game for the summer."
Powered by Unreal Engine 3, The Punisher: No Mercy was designed with fast-paced online multiplayer FPS action in mind. The game allows players to choose from an eclectic mix of Punisher allies and villains. Battle arenas span from shipyards rife with contraband to the "birthplace" of the Punisher's archenemy, Jigsaw, and up to eight players can blast away at each other in a variety of solo and team-based missions.
In addition to exceptional online play, The Punisher: No Mercy also offers a single-player story mode featuring exclusive artwork from acclaimed Marvel artist Mike Deodato.
Developed by ZEN Studios, The Punisher: No Mercy is rated "M" by the ESRB for a true Punisher experience. To learn more about The Punisher: No Mercy, please visit www.punishernomercy.com.
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Look at Jigsaw's shirt collar on one of the screens from the game down below in the previous post. By looking at the little detail right there, I do not have any expectations as usual for this kind of games at all. The Punisher games after the first ones on NES and SEGA from 90-94 have been quite boring and bad in general. Why always make videogames from comics and films? I mean don't compare it to profit and economy considered to the producers and other commercials from publishers have. That is always the first reason anyway.
A better paragraph section
Look at Jigsaw's shirt collar on one of the screens from the game down below in the previous post. By looking at the little detail right there, I do not have any expectations as usual for this kind of games at all. The Punisher games after the first ones on NES and SEGA from 90-94 have been quite boring and bad in general. Why always make videogames from comics and films? I mean don't compare it to profit and economy considered to what the producers and other commercials or publishers have. That is always the first reason anyway.
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