235w ago - How come we've yet to see Valve develop something for the PS3? Being one of the better game developers out there, you'd think they'd be one of the first to get in line tweaking with the PS3's hardware.
Apparently, that's not the case as they seem to find it too complicated.
Tom Leonard, Valve Game Designer, had this to say when asked about this very issue over at E3:
"The PC and the 360 are just more straightforward. We can focus on what we want to do, which is make game experiences, instead of sweating bullets over obscure architectural decisions they make with their platform... I didn't come into this business in the 90s because of some technical fetish.
I came in because I wanted to give people experiences that made them have fun."
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"We came to this business to make the most money with the least amount of work, so, we stick to the PC and 360 because they are easy to program for and we are too lazy to learn any other way of programming. I mean if we could have an engine that could just do all the work for us we could just sit on our asses all day and count the money."
Did that read like I was pissed off at Valve?, All kidding aside I think Valve should just stick to PC, they don't support 360 as much as they do PC, they just dumped code and forgot about it. I really hope other companies aren't as lazy and think of themselves as all high and mighty.