125w ago - Today Ken Schramm at Sucker Punch Productions shared a brief InFamous 2 PS3 update complete with new screens alongside details from their 2010 recap.
To quote: 2010 was a huge year starting with the amazing response to our announcement at E3 to the sharing of Cole's comic book inspirations at Comic-Con.
Whether it's exciting new powers, gruesome new enemies, or a new comic book, there's a lot in store for our hero/villain Cole MacGrath.
We're busy working on making inFAMOUS 2 the best action game experience we possibly can, and we'll have more to share in the New Year, including some big announcements.
What will Cole's powers be? How will your choices affect the game? What lies unseen in the city of New Marais? Your questions will be answered in 2011.
Until then, check out the holiday issue of PlayStation: The Official Magazine where you can get more details on inFAMOUS 2 and soak in some new images from the game.
We'll have more updates soon -- thanks for your support!!
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
On the topic of Sucker Punch, have you guys seen the new office they moved into?
The playstation blog has shown pictures of it here: blog.us.playstation.com/2010/12/27/greetings-from-the-new-sucker-punch-headquarters/ and they also have a photostream on flickr here: http://www.flickr.com/photos/suckerpunched/
Why do people always say an online multiplayer will ruin the game? If they execute it right an online multiplayer could be really good. Look at Assassin's Creed: Brotherhood; lots of people were bitchin and complaining that the multiplayer would ruin it and the multiplayer turned out to be damn fun. Give the developer a chance.