185w ago - Today JoyStiq (linked above) reports that Sony is planning to officially reveal the rumored Premium PSN+ service at E3 2010 for $9.99 a month, which VG247 hinted at last week.
According to SCEE President Andrew House, this information appears to be accurate based on his recent response, to quote:
"I can assure you that the current PSN as you know it will remain a free service. It is something that our competitors don't offer and something that shows our loyalty to the PlayStation Community.
However, Kaz Hirai stated a few months ago that we were looking at a premium service to sit alongside the current free service and that objective has not changed. You'll learn more about it very soon."
From JoyStiq, to quote: "Joystiq has been informed that PSN+ subscribers will also have the ability to enable an auto-patching feature, which will detect, download and install updates for recently played PS3 titles on the system.
As PSN+ subscribers, gamers will also receive protection for their consoles with the recently announced PlayStation Protection Plan, as well as exclusive access to the long-awaited cross-game voice chat. Additional features are said to be in the works following the launch of PSN+, including the previously rumored cloud-based saving system.
Pricing and a release for the PSN+ service is unknown, though one source speculates PSN+ may cost $9.99 per month. When contacted, a Sony representative said the company does not "comment on rumors or speculation."
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There is no way this can be true, i mean they are gonna make us pay for cross-game chat there would be major backlash for such a proposal and then the price is way to steep i could see a set price for a full year not a month-to-month plan.. that is crazy.
PS2 games, along with other systems, do need update patches, they just didnt support it, and what bugs you got, you were stuck with, and millions exploited it. You still get the ability to update games, but what this service does is keeps your entire game library up to date, without you having to worry about it.
Save game exploits are used mostly for cheaters and pirates, those of us who actually buy games do not care about either case, so the exploiting is fine.
Now for the 1% homebrew community, they will find a way to use the exploits, and give instructions on how to use it.
Also you do know that game updates are not burned to the firmware, just disconnect from PSN and delete all game content, or swap a hdd.
I don't get why $ony would charge for the autopatching:
1) The fact that games need patching at all is a failure of Sony (as the licenser) and the developer to deliver a finished and bug free product. Games on the PS2 and prior didn't need updates, and now they think they can charge you to make you not wait for updates that shouldn't exist, on a system that already makes you wait hours for games to "install"?
2) Autopatching gives $ony enormous power to squash mods. If a save game exploit was found for example, $ony could update every PS3 with a patch to disable it, without waiting for someone to play the game while connected to PSN. Why would they only want that power over a subset of their PSN userbase?