From the official Press Release, to quote: SCE to Provide Strong Support to Content Developers for PlayStation Suite With the Distribution of the Newly Developed Content Starting Next Spring
TOKYO, Sept. 14, 2011 - Sony Computer Entertainment Inc. (SCEI) today announced that it will offer software development kits (SDK) for PlayStation Suite (PS Suite), called "PlayStation Suite SDK," *1 for content developers starting this November. PS Suite is an initiative solution to deliver the world of PlayStation to Android based portable devices.
Through PS Suite SDK, content developers can create content for PlayStation Certified (PS Certified) devices, hardware certified through the PS Suite license program, as well as for PlayStation Vita (PS Vita).
Supporting C# as the programming language, PS Suite SDK can run programs developed in C# on virtual machine equipped on both PS Certified devices and PS Vita.
By supporting development for multiple devices and by adopting libraries to create a variety of content not only limited to games, PS Suite SDK will not only help developers save their cost in creating new content but also allow them to efficiently create their content on one SDK and without having to create on several different SDKs.
Through PS Suite SDK, SCE will provide to game developers and publishers the potential to further expand their business opportunities to Android based portable devices.
In addition, SCE can approach to a wider range of content developers, non-gaming developers and individual programmers. The detailed information of PS Suite SDK, including how to download, will be announced via a dedicated PS Suite section on SCE's official website.
As of September 15th, 2011, PS Certified device line-up includes Sony Ericsson Mobile Communications AB's Xperia PLAY, Sony Corporation's "Sony Tablet" S, "Sony Tablet" P, and SCE will continue to further accelerate the expansion of PS Certified devices in addition to the current hardware line-up.
Furthermore, SCE will provide a variety of content towards these PS Certified devices from end October through PlayStation Store*2 on PlaySation Network, starting with original PlayStation games (PS one classics).
The service will start in nine countries including Japan, United States, Canada, United Kingdom, France, Germany, Italy, Spain, and Australia and with more countries to follow. In next spring, SCE will enhance the PS Store for PS Certified devices and provide content created by PS Suite SDK, further prevailing the world of PS Suite.
Through PS Suite, SCE will deploy various measures to support content developers in their business for rapidly prevailing Android based portable devices and will expand the PlayStation entertainment experience on an open operating system.
*1 Software Development Kit is a set of development tools and software libraries. Developers are able to obtain this SDK by signing a license agreement with SCE and by purchasing tool products.
*2 Users can download vast digital content including games through PS Store for PS Network for PS3, PSP, PS Vita and PS Certified devices.
*3 Number of content differ by regions.
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Following up on our previous article, this weekend http://www.playstation.com/pss/developer/ has made available a http://www.playstation.com/pss/developer/2012GDC-PSSuiteOverview.pdf slideshow of their Developer Program for the PlayStation Suite SDK.
To quote: Thank you very much for your interest in the Developer Program for PlayStation Suite (PS Suite). The Developer Program for PS Suite will provide content developers PlayStation Suite SDK (PS Suite SDK), a set of development tools and software libraries.
We will release the open beta version of PS Suite SDK to content developers in April 2012 and the official version later this year. Contents developed with the official version of PS Suite SDK will be distributed through PlayStation Store and can be enjoyed on PlayStation Certified devices, as well as PlayStation Vita.
Please refer to the GDC 2012 presentation slides (PDF 4.7MB) for details.
Finally, from tthousand via PSX-Scene (linked above) on the SDK contents:
PS Suite Studio (IDE based on MonoDevelop)
PS Suite UI Composer (UI Design Tool)
Library (Core APIs, High Level APIs)
C# Toolchain (compiler, linker, etc.)
Demo Games, Demo Applications
Note: Currently, only Windows environments are supported
I must say I am really surprised to see this - pleasantly surprised. I really think this is a win/win for Sony and their customers. If Sony produces an SDK that will allow me to write my own applications for the Vita, without any stupid restrictions like no access to the graphics chip or something dumb like that, I may actually purchase both the Vita & the SDK.
I'll hold out for a little while cause this is Sony after all, I'm just waiting for the catch. Assuming it works, I think this is fair and a really smart move (no pun intended) by Sony. They collect a small license fee, and I can write/install my own applications on the hardware I purchased. I like it. That would negate any need for custom firmware and finding exploits in my opinion.
I also think $100 is a fair asking price for an SDK/license. This will also help others learn, and possibly give them a foot in the door of a more established development house. Having more developers that want to support your ecosystem is beneficial to Sony.
If there is a catch though, you remain on my no purchase list Sony!
They should drop the $100 annual fee to attract the home and student developers. Google only charges a one-time $25 fee, which is really only in place to discourage junk accounts. If they do this right, they can turn the homebrew community into a money maker. I'm curious to see how difficult it will be to port from Android to Vita.