13w ago - Following up on yesterday's
PlayStation 4 / PS4 announcement and
PlayStation 4 / PS4 trailer videos, today Sony Worldwide Studios boss
Shuhei Yoshida confirmed that PlayStation 4 / PS4 won't block the use of second-hand (used) games.
To quote from Eurogamer (linked above): "Sony Worldwide Studios boss Shuhei Yoshida has told Eurogamer that PlayStation 4 will not block the use of second-hand games, contrary to various reports, speculation and even a Sony patent unearthed last month.
I sat down with Yoshida a few hours after the PS4 reveal tonight and one of the first things I asked was whether used games would be blocked.
"Do you want us to do that?" he asked.
No, I said. I think, if you buy something on a disc, that you have a kind of moral contract with the person you've bought it from that you retain some of that value and you can pass it on.
Do you agree, I asked?
"Yes. That's the general expectation by consumers," said Yoshida. "They purchase physical form, they want to use it everywhere, right? So that's my expectation."
So if someone buys a PlayStation 4 game, I asked, you're not going to stop them reselling it?
"Aaaah," was Yoshida's initial answer, but seemingly only because he'd forgotten his line. "So what was our official answer to our internal question?" he asked his Japanese PR advisor. The advisor stepped in but didn't seem to answer clearly, at least to my ears. Yoshida then took control again firmly:
"So, used games can play on PS4. How is that?"
I said I thought that was fine.
Interestingly, I also spoke to a Sony source elsewhere at the event this evening who told me that the anti used-game patent discovered last month was actually nothing to do with PlayStation 4 at all.
The patent suggested that discs would come branded with a contactless tag that could be recognised and read by your console, which would then bind it to you and prevent you from selling it on.
But whatever reason Sony did have for patenting it, it sounds like it wasn't for its next-generation console. Hopefully Microsoft will also avoid this ludicrous technology with its next-generation Xbox as well."
Its not x86, its x86_64 which is the technical designation for x64. x64 is actually a misnomer since its just an extension on x86 and not really 64bit computing. Most operating systems, including linux, mac, and windows only populate 44bits of address space so you really only have 44bit computing. (en.wikipedia.org/wiki/X86-64)
Also, the 8GB ram that you say lacks power is actually GDDR5 which is equivalent to what they use on graphics cards today. PCs will be moving to DDR4 later next year (I could be wrong here), so this is actually a significant power hike to the playstation environment.
However, do I think or expect that the new xbox will be any better? Probably not. What will be interesting will be the amount of security that is placed on both platforms seeing as how new games will essentially be PC games with dedicated controllers. Hell, its a wonder that we even have new consoles rather than a gaming standards compliance specifications that states the specs needed on every computer to run all games made in lets say 2013 for instance.
GPU, I'm guessing its last gen PC version.
HDD, probably something stupid lile 120GB
I'm not impressed at all with it so far. From what I heard its a lot of hype they also did with the PS3 and never delivered so dont expect everything they said to happen. If they wanted a kick ass system make it better than the latest PCs at least.
Oh another thing. They also said the PS3 had a 10 year lifecycle. I dont think the PS3 has been around for 10 years and they are already replacing it.
With the specs of the PS4 it looks like its got a 2 year lifecycle as the specs are already 5 years old at least. My PC is 5 years old and it kicks butt over those specs.
PlayStation 4 / PS4 titles demoed below include Deep Down, Killzone Shadow Fall, inFAMOUS: Second Son, Knack, The Witness, and a DriveClub debut video trailer.
PlayStation Meeting 2013
PlayStation 4 (PS4)
Official DualShock 4 (PS4)
Deep Down (PS4)
Killzone Shadow Fall Announce Trailer (PS4)
inFAMOUS: Second Son (PS4)
Knack Announce Trailer (PS4)
The Witness (PS4)
DriveClub Announce Trailer (PS4)
More PlayStation 3 News...
Anyone else surprised at the 8GB of RAM? I was thinking it would be 4GB at the most.
And from the wiki (ps3devwiki.com/wiki/PS4) are some more details:
PS4 Console
x86 CPU
PC common GPU (capable of 30K polygon rendering)
8GB unified RAM
Harddrive storage
PS Cloud storage (Gakai) - buy/install part and download the rest while playing, demo's, uploaded gameplay videos (Share)
Controller
Lightbar (Move)
Touchscreen
Share button (live gameplay videostreaming or screenshots to friends or Ushare)
Addon
Dual camera (move like)
Interface
no longer XMB, but using a Metro like GUI
Crossplatform integration
PS Vita (RemotePlay)
Tablets
Phones
Mediaservices
Video Unlimited
Music Unlimited
MLB.tv
Hulu plus
Crunchyroll
Crackle
Vidi
Netflix
Laugh
Epix
Neon
Facebook
Amazon
NHL.tv
PlayStation Plus
Cinema now
Titles
Killzone Shadowfall
Driveclub (sorta Need for Speed Clubbing)
Sucker Punch
The Witness (low res Myst/Riven with indypuzzles)
Deep Down
Final Fantasy
Watch_Dogs
Diablo III
Destiny
PlayStation 4 Middleware Developers List
The recently announced PlayStation 4 has specifications inspired by developers and will give gamers multiple ways to interact with each other and share their gameplay experiences. The following is a list from Sony Computer Entertainment Japan showing the middleware companies lending their technology to PlayStation 4 development.
Game Engines
Bitsquid
Blitz Games
Crytek
Epic Games
Terathon LLC
Vicious Engine
Physics/AI/Animation
Babelflux
Havok
NaturalMotion
Nvidia
Xaitment
Art/Graphics
Allegorithmic
Autodesk
Confetti Effects
Geomerics
Matchlock
OC3 Entertainment
Rad Game Tools
Silicon Studio Corporation
Simul Software
Speed Tree
Umbra Software
Audio
Audiokinetic
CRI Middleware
Firelight
Network
Agora Games
Jenkins Software
Other
Deja Tools
Xoreax