To quote from Sony's official statement to Thinq.co.uk (linked above):
"We are sorry if users of Linux or other operating systems are disappointed by our decision to issue a firmware upgrade which when installed disables this operating system feature.
We have made the decision to protect the integrity of the console and whilst mindful of the impact on Linux or other operating system users we nevertheless felt it would be in the best interests of the majority of users to pursue this course of action.
As you will be aware we have upgraded and enhanced functionality and features of the console by numerous firmware upgrades over time and this is a very rare instance where a feature will be disabled. Further enhancements are in the pipeline.
Users do have the choice whether to install the firmware upgrade and this is clearly explained to them at the time the firmware upgrade is made available for installation. Furthermore our terms and conditions clearly state that we have the right to revise the PS3's settings and features in order to prevent access to unauthorised or pirated content."
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Yes, I'm also sick of seeing people saying the linux feature was the reason they bought a PS3 over a xblock... really? Before the hypervisor dumps, there was really no reason to have that restricted linux if you were an average ps3 gamer. Even now, if they were to magically restore the feature. Most still wont use it. I seen way too many people complaining it, but now it's gone. People are acting more upset then when they removed the backwards compatibility on the slims...
hmm.. interesting... Didn't know it worked on a point basis. Thought higher level trophies actually were weighted more or something. Combine that with the fact that PSN titles are pretty averaged to 12 trophies, that kinda does make it fairly balanced. You did end it nicely
Such a ridiculous statement. A majority of the PS3 community would prefer to not have pirated games available anyway but they have now made it more important for a custom firmware to be publicly released. Hope this doesn't lead to even more cheaters online...
add me on PSN if you want to keep talking but i'll try to end your point now =3 *my psn is "admiralvic" btw*
i'm gonna use Rockman as a example, there are 12 trophies this is a fairly average number (comet = 12, hustle = 11, crystal defenders = 12, trashpanic = 13, etc) no matter the trophy amount the points twords the level is still 200 or so, so lets do the math!
60 usd + 51 (its about the average ammount of trophies) + 1,200+ points (ive seen some less and some more, but it seems quite standard)
so lets break it down... the difference between a retail and a stack of PSN games is about 21 trophies, but zero point difference... making the system quite fine indeed... since points in the end are the most important detail and since its all up to the Dev how many trophies the game actually has (2 bronze = 1 silver, and like 5 silver = 1 gold, and like 3 gold = 1 plat) you see the point, since this system is based totally off the points not the number of trophies the system works out fine...
but you can get into endless debates about this... blockbuster had a buy 1 get 1 this week with many games below 14 usd that are newesk... so
brutal legend + ninja gaiden sigma 2 + dead space + bioshock = 20 usd =P which is endlessly more trophies than 2 PSN titles
also you can get into semantics of trading and getting tons of games via that, or that you can sell the 60 usd game for atleast 50 when its newer or trade for a newer title, and all that... like i said if you want to keep going add me on psn but i think i ended it nicely here =3