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Rumor: Sony to Unveil Cloud Gaming for PS3 and PS Vita at E3 2012

Category: PlayStation 3 & PSN News  By: PS3 News - (vg247.com)
Tags: rumor sony unveil ps3 cloud gaming ps vita cloud gaming playstation cloud gaming e3 2012

52w ago - Today VG247.com (linked above) reports that according to a rumor Sony is expected to unveil cloud gaming for PS3, PS Vita and other PlayStation branded devices at E3 2012.

Although further details are scarce at the moment, the potential cloud gaming deal is likely to be with either Gaikai or OnLive allowing streamed games on PlayStation branded hardware.

To quote: "VG247 has learned that Sony is to announce a cloud gaming deal with either Gaikai or OnLive at E3, apparently allowing streamed games on PlayStation hardware.

Details are light, but the news expected to be announced in the Sony press conference on June 4."

For those curious, this year's E3 (Electronic Entertainment Expo) will be held from June 5-7, 2012 at the Los Angeles Convention center.




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

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NTA's Avatar
#27 - NTA - 51w ago
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Why would Sony release something that benefits a lot of people?

smokyyuwe's Avatar
#26 - smokyyuwe - 51w ago
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Again, the problem with this is the "Good Internet is not available everywhere" thing. The best idea for Sony is to still just make sure it can play older disc, regardless of how hard it is.

I understand that it's not a simple task. But for a company that has several competitors, makes most of it's profit from the selling of games, and has tendency to get a bad rap from it's users--making PS4s completely backwards compatible is a major step in the right direction to fix it.

PS3 News's Avatar
#25 - PS3 News - 51w ago
Reply
Update: It's now http://www.prnewswire.com/news-releases/sony-computer-entertainment-to-acquire-gaikai-inc-a-leading-interactive-cloud-gaming-company-161042365.html that Sony has acquired Gaikai for $380 million with the official press release below.

Press Release: Sony Computer Entertainment to Acquire Gaikai Inc., a Leading Interactive Cloud Gaming Company

SCE to Build a Cloud Service Bringing Gaikai's Cloud Based-Streaming Technologies into Its Network Business

TOKYO, July 2, 2012 PRNewswire - Sony Computer Entertainment (SCE) today announced that it entered into a definitive agreement on June 30, 2012 (Japan Time) to acquire Gaikai Inc., the world's leading interactive cloud-based gaming company, for approximately USD 380 million.

Through the acquisition, SCE will establish a new cloud service, ensuring that it continues to provide users with truly innovative and immersive interactive entertainment experiences.

"By combining Gaikai's resources including its technological strength and engineering talent with SCE's extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences," said Andrew House, President and Group CEO of Sony Computer Entertainment Inc.

"SCE will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices."

"SCE has built an incredible brand with PlayStation and has earned the respect of countless millions of gamers worldwide," said David Perry, CEO of Gaikai Inc.

"We're honored to be able to help SCE rapidly harness the power of the interactive cloud and to continue to grow their ecosystem, to empower developers with new capabilities, to dramatically improve the reach of exciting content and to bring breathtaking new experiences to users worldwide."

Established in 2008 and headquartered in Aliso Viejo, California, Gaikai has developed the highest quality, fastest interactive cloud-streaming platform in the world that enables the streaming of quality games to a wide variety of devices via the Internet.

With this acquisition, SCE will establish a cloud service and expand its network business by taking full advantage of Gaikai's revolutionary technology and infrastructure including data centers servicing dozens of countries and key partners around the world.

The transaction is subject to certain regulatory approvals and customary closing conditions.

SCE will continue to aggressively expand a new world of entertainment through the introduction of innovative technologies and the delivery of amazing experiences.

Following up on our previous article, today a new rumor from GamesIndustry.biz (linked above) speculates that Sony may be bringing backwards compatibility of PS2 and PSOne titles to modern-day PlayStation (PS3, PS Vita, etc) devices with the supposed Gaikai cloud gaming deal set to be unveiled at E3 2012.

To quote: "Sony's rumoured cloud gaming deal with Gaikai is to allow current-generation hardware to play PlayStation 2 and PSOne games via a streaming solution, GamesIndustry International understands.

According to sources, the service will offer first-party games and be open to third-party publishers to sell back catalogue to players. The partnership is likely to be announced at E3 next week as part of Sony's conference on Monday.

Gaikai already has an extensive portfolio of video game partners that have been on board with CEO David Perry's vision since the service first went live, including Electronic Arts, Ubisoft and Capcom, but all titles so far have been for the PC format.

The appetite for PlayStation 2 games has been proven with collected HD releases of titles including Silent Hill, God of War, Devil May Cry and Ico and Shadow of the Colossus.

The streaming games company has also signed up retailers like GAME and Best Buy, services such as YouTube, TV manufacturer LG and social network Facebook, and is expected to announce further partnerships next week.

It's not yet clear which Sony devices beyond the PlayStation 3 would get a Gaikai-supported game streaming service, but it could extend to Sony branded TVs and tablets.

A backwards compatibility offering at this stage in the PS3's lifecycle would also allow Sony to test streaming games before it goes fully next-gen with the release of the PlayStation 4."


More PlayStation 3 News...

Prince Valiant's Avatar
#24 - Prince Valiant - 51w ago
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Installing drivers for everything is more of a hassle than anything else.

SwordOfWar's Avatar
#23 - SwordOfWar - 51w ago
Reply
If you can't stream a high quality video without needing to buffer, then this will be totally useless for you, or very low/poor visual quality.

If you are considering this service, do yourself a favor and order or build your own gaming PC.

You can use one of those sites that pre-build it for you and even pay it off monthly if upfront cash is an issue. I had a friend that ordered one last year that can still play everything on highest settings, and it was only $1,100 for him to get it.

If you feel comfortable putting some parts together (it's honestly not that hard, even for a noob) then just order a few parts at a time and build it yourself.

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