Below is a summary of potential PlayStation 4 features and specs based on the PS4 concept renders from Joseph Dumary, as follows:
PS4 Concept Render Features:
PS4 will be part of the PlayEco line which uses 0 watts in standby.
ECO Restart function allows the player to save their game and turn off the console, turn it on and resume the game without loading where they left off.
PS4 will automatically shut off primary power after each 30 minute period of playtime and draw energy from a rechargeable battery for 5 minutes.
Playr (PlayReserve) rechargeable battery also assists in preventing data loss during a power outage.
PS4 offers retro appeal - looks like a mix between a PlayStation 2 Slim and a Memory Card.
PlayStation 4 will be made of 60% recycled material, a magnesium alloy and carbon (25%).
PS4 is light and efficient, weighs only 2.1 KG, and consumes only 90 watts.
PS4 will be compatible with PS Vita, allowing players to use it as a remote control for browsing the Internet or play some games using the touch capabilities.
PlayStation 4 will also be compatible with Sony tabs and all Sony devices with multitasking capability allowing users to pause a game, go to PlayStation Community Gaming, watch videos on the YouTube application and resume the game.
PlayStation Community Gaming will be a portal dedicated to gamers, where you can chat (text or video) with other players, share your games, walkthroughs, or connect with players having the same game with the search function.
PS4 Concept Render Hardware and Software Specs:
PS4 will include a 1.5TB HDD
Full 3D 4K2K compatible, DLNA, DPhdmi (HDMI Connect)
3D Blu-ray (Blu Ray DEUCE Compatible: 3 times more data than the classic Blu ray disc)
DPConnect Bravia Sync
Sony Ericsson Sync
Live TV and applications
DPHDMI (or HDMI Connect) - If users do not have a compatible DPConnect TV's, the DPHDMI allows to connect the console to your TV wirelessly.
All audio systems are detected automatically.
Open Reality support on some games, meaning they will reproduce the weather and time in real time.
DPConnect Advanced allows PS4 to connect wirelessly to compatible DPConnect TVs - no HDMI or other A/V cables required.
TVs will be automatically detected and selected according to the resolution of the screen by default - all in less than 4ms.
DPConnect Advanced allows for two (or six) players on two (or six) different TVs with the same console, so everyone can see his game without splitscreen. The distance between the console and the TV should be 7.5m maximum.
PS4 controller has a light sensor (for screen luminosity), an option screen to adjust settings such as the rigidity of the analog sticks (the stick will be difficult to maneuver in some parts of certain games for total immersion), and the battery level.
PS4 screen allows players to access options including battery management and some option adjustments of the PS4 console without pausing.
PS4 Controls charge via USB or inductive charging.
PS4 includes a one-touch power button, and all options appear.
Feel free to share your feedback on whether this PS4 concept design would float or sink, or if you have any other ideas for PlayStation 4 features!
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Right. It's still obviously a feature dreamed up by an artist, not an engineer. In order to run off the battery, the battery must be charged, which takes extra power. Because batteries aren't perfect, it takes more power to charge than you'd get out of it. So if it really did run off a battery for five minutes every half-hour, it would use more electricity than it would if it never used the battery.
PS4 will automatically shut off PRIMARY (meaning it has more power sources) power after each 30 minute period of playtime and WILL DRAW ENERGY FROM A (possibly internal) RECHARGABLE BATTERY FOR 5 MINUTES.
i'm not a fan of the artist renditions or some of the rumored features. i would like to see game consoles designed to fit in with the styling of high end audio/video equipment. the original ps3 model, even with it's big curve on top fits with the rest of my gear better than any other console, but it still looks "off" because of the big curve.
the automatic features have to go. the main reason i started programming was because i want to make computers do what i want them to do. i can not think of one automatic process related to machine settings that i would trust enough to actually use.