Below is a summary of potential PlayStation 4 features and specs based on the PS4 concept renders from Joseph Dumary, as follows:
PS4 Concept Render Features:
PS4 will be part of the PlayEco line which uses 0 watts in standby.
ECO Restart function allows the player to save their game and turn off the console, turn it on and resume the game without loading where they left off.
PS4 will automatically shut off primary power after each 30 minute period of playtime and draw energy from a rechargeable battery for 5 minutes.
Playr (PlayReserve) rechargeable battery also assists in preventing data loss during a power outage.
PS4 offers retro appeal - looks like a mix between a PlayStation 2 Slim and a Memory Card.
PlayStation 4 will be made of 60% recycled material, a magnesium alloy and carbon (25%).
PS4 is light and efficient, weighs only 2.1 KG, and consumes only 90 watts.
PS4 will be compatible with PS Vita, allowing players to use it as a remote control for browsing the Internet or play some games using the touch capabilities.
PlayStation 4 will also be compatible with Sony tabs and all Sony devices with multitasking capability allowing users to pause a game, go to PlayStation Community Gaming, watch videos on the YouTube application and resume the game.
PlayStation Community Gaming will be a portal dedicated to gamers, where you can chat (text or video) with other players, share your games, walkthroughs, or connect with players having the same game with the search function.
PS4 Concept Render Hardware and Software Specs:
PS4 will include a 1.5TB HDD
Full 3D 4K2K compatible, DLNA, DPhdmi (HDMI Connect)
3D Blu-ray (Blu Ray DEUCE Compatible: 3 times more data than the classic Blu ray disc)
DPConnect Bravia Sync
Sony Ericsson Sync
Live TV and applications
DPHDMI (or HDMI Connect) - If users do not have a compatible DPConnect TV's, the DPHDMI allows to connect the console to your TV wirelessly.
All audio systems are detected automatically.
Open Reality support on some games, meaning they will reproduce the weather and time in real time.
DPConnect Advanced allows PS4 to connect wirelessly to compatible DPConnect TVs - no HDMI or other A/V cables required.
TVs will be automatically detected and selected according to the resolution of the screen by default - all in less than 4ms.
DPConnect Advanced allows for two (or six) players on two (or six) different TVs with the same console, so everyone can see his game without splitscreen. The distance between the console and the TV should be 7.5m maximum.
PS4 controller has a light sensor (for screen luminosity), an option screen to adjust settings such as the rigidity of the analog sticks (the stick will be difficult to maneuver in some parts of certain games for total immersion), and the battery level.
PS4 screen allows players to access options including battery management and some option adjustments of the PS4 console without pausing.
PS4 Controls charge via USB or inductive charging.
PS4 includes a one-touch power button, and all options appear.
Feel free to share your feedback on whether this PS4 concept design would float or sink, or if you have any other ideas for PlayStation 4 features!
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Uh, I'm pretty sure this is false. If this was the case, then hybrid cars like a Prius would actually get LESS gas mileage than their gas-only counterparts. However, we all know this isn't true, and it's the exact same concept.
I'm pretty pissed though that they're talking about shipping in 2012. PS3 isn't anywhere near the same continent as it's potential. Developers are just now starting to get the hang of it and games are finally starting to catch up to the 360 versions, albeit still with frame drops in high action sequences.
Totally agree with you. It's interesting only if the artist was GIVEN information by someone at Sony and misunderstood. I can imagine a 30 min charge time for a 5 min automatic battery standby if the user suffers a power loss.
Some of the specs are duplicated as if the features were not understood. Only in the last month were the specs released on Wireless Gigabit Alliance 1.1 http://en.wikipedia.org/wiki/Wireless_Gigabit_Alliance That's something I expect to see on a PS4 along with the proposed GE blu-ray holographic drive also just announced. All these to support 4K res for media not games and a higher frame rates.
You're still using more electricity over time, doesn't matter how much of the battery you use or when you charge it. If it charges while the PS4 is off, then it's still using electricity that normally wouldn't be used. There's no free lunch here.
If batteries didn't take more power to charge than you get out of them, then you could plug two batteries into each other, stuff them into an electric vehicle, and drive forever.
Note that this is completely different from having a battery backup, which isn't a bad idea for people with unreliable electricity. The artist probably dreamed up a battery backup, and thought "Hey, why not run off of just the battery every once in a while to save power?". Yeah, doesn't work like that.
Well if it does have a battery then i guess you'd probly charge it up first no???... cuz over time that battery won't go down as fast as if it was half empty
-Battery full --> 30 mins then it shuts down to use bat --> 5 mins use of battery, then the system turns primary power back on for another 30 mins and slowly charges the battery up while you play.
Does it look like that battery will go down halfway in 5 mins ?? not really... either ways, that battery is gonna get recharged when you turn your PS4 off... so it'll always be charged up the next time you turn your PS4 on.