Playtest ThatGameCompany's Journey PSN Title Next Week in LA


179w ago - President and co-founder of ThatGameCompany Kellee Santiago has announced today that fans can playtest their upcoming PSN title called Journey next week in LA.

To quote: Since popping our heads out of the sand to announce Journey at E3 this year, we have been deep in the throes of development.

But now I'm peeking up again to see if any of you might be interested in giving us feedback on the game here in Los Angeles!

As you might already know, we have an extremely iterative development process, which means that although we are still building out the game, we like to get feedback from players early so we can incorporate it into the final version.

This is a great opportunity to see the game as it progresses, and get a look behind the curtain of game development. Also, we'd love to have folks from this community help us! Here's the info:

Evening of November 19th, 2010

Requirements to participate are:

• Be between the ages of 18 and 35.
• Be an active PSN game player. We want people who are familiar with PSN games, visit the Store, and download games as a part of their PlayStation life.
• Live in Los Angeles, and have reliable transportation to the playtest in Santa Monica.

In case you missed our E3 announcement, Journey is our latest game we're working on with SCEA's Santa Monica Studio, following flOw and Flower for PS3.

With Journey we are taking a departure from our previous two games, introducing a human-like playable character, and a narrative that is much more like an adventure. All the while we are aiming to keep the emotion and beauty that our previous projects have become known for.

If you are interested and qualified, please send an email with your name, age, address, PSN ID, and contact number to journeyplaytest@gmail.com. If you are selected, you will receive an email with confirmation and the specific details.





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gizmol's Avatar
#1 - gizmol - 179w ago
looks amazing and caught my attention, shame that commercial pkgs aren't supported...













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