Sponsored Links

Sponsored Links

NVIDIA Licenses PhysX SDK for Sony's PlayStation 3 Console

Sponsored Links
301w ago - Today NVIDIA announced that its popular PhysX technology will be available to all registered Sony PlayStation 3 developers free of charge.

To quote: NVIDIA announced it has signed a tools and middleware license agreement with Sony that makes the binary version of the NVIDIA PhysX technology available to registered PS3 developers.

NVIDIA Corporation today announced that it has signed a tools and middleware license agreement for PLAYSTATION(R)3 (PS3(TM)) with Sony Computer Entertainment Inc (SCEI).

As a result, the binary version of the NVIDIA(R) PhysX(R) technology software development kit (SDK) is now available to registered PS3 developers for free download and use on the SCEI Developer Network.

The NVIDIA PhysX software development kit SDK consists of a full-featured API and robust physics engine, designed to give developers, animators, level designers, and artists unprecedented creative control over character and object physical interactions by allowing them to author and preview physics effects in real time.

The continued adoption of NVIDIA PhysX technology by the world's leading content developers is resulting in games that not only look as realistic as possible, but also provides gaming experiences where the world's literally come to life: environments become highly interactive with effects such as persistent debris, including shattered glass and weapons ammunition, trees that bend in the wind, and water that flows with body and force.

"NVIDIA is proud to support PLAYSTATION 3 as an approved middleware provider," said Tony Tamasi, senior vice president of content and technology at NVIDIA. "Games developed for the PLAYSTATION 3 using PhysX technology offer a more realistic and lifelike interaction between the games characters and other objects within the game. We look forward to the new games that will redefine reality for a new generation of gamers."

The PhysX technology source code SDKs for PS3 and all major gaming platforms are available for license directly from NVIDIA. For more information on licensing PhysX SDKs or NVIDIA PhysX technology, please visit: www.nvidia.com/physx.

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew releases!

Comments 17 Comments - Go to Forum Thread »

• Please Register at PS3News.com or Login to make comments on Site News articles.
#17 - Starlight - 301w ago
Starlight's Avatar
PhysX will make a nice difference as it will make the environment more interactive in the games.

#16 - final94 - 301w ago
final94's Avatar
Sorry, but i don`t see the opportunity of physx. Unfortunately, most of the games are multiplatform titles so most of the developers won`t give a damn... of a feature that only one of the system has.

#15 - naveenr - 301w ago
naveenr's Avatar
this is really a awesome news.. with ps3 cell power and physx calculating power this is the good news for devs...

see more games liike mirrors edge and so... more advanced!

#14 - mihaiolimpiu - 301w ago
mihaiolimpiu's Avatar
PhysX was available from day one people!!!! BUT NOT FREE! Just read all the comments and the initial post really, really slowly! I know I did the second time!

#13 - sharks - 301w ago
sharks's Avatar
wow. this is really GREAT news!

i thought killzone2 was already using it? Well, seems like killzone3 or all new games that use the PhysX engine should look better than otherwise. This is really very hard to imagine for killzone2. So... Guerilla really did all this without PhysX?! WOW!

And what if they optimize (which they surely will!) with PhysX?!


Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links

Advertising - Affiliates - Contact Us - PS3 Downloads - PS3 Forums - Privacy Statement - Site Rules - Top - © 2015 PlayStation 3 News