Wii Virtual Console Saved Channels thread! |
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Wii Virtual Console Saved Channels thread!
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I don't have a Wii and honestly don't care about Wii news myself, but in the Staff Forum someone mentioned this... perhaps this is why it's not working for many? "I actually found more games for Wii VC, but from the sounds of it, they need to be hex edited because theres lines of code that need to be told it was purchased to a wii." In other words, you may need to get the code info from your own Wii, then hex-edit (using http://www.winhex.com or similar app) the VC file you plan to run inputting that code so it matches, then run it and it may work... or so the theory goes. :tongue2 Others? |
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I think it's actually signed for a specific console, not just a serial somewhere in the header or something. The files are encrypted. It's nintendo though. It will be done eventually. It's just a matter of what part of the system will be broken first? The firmware? My guess is the drive will be hacked first, via a method simillar to the xenogc or duo-gc. The wii discs have a barcode just like gamecube ones (identical to the eye), and the console still gives that little "beep" sound when the barcode is confirmed, and the disc authenticated. For those who don't care about wii, the fact that it's basically a gamecube is a good point for ridicule. For those who want the wii hacked, the laziness/cheapness of nintendo will come in quite handy, I'm sure. |
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Instead of talking about theories why doesn't someone get their hands dirty with this. Has anyone actually bought F-Zero in VC, copied it to an SD, and done a binary compare with the one floating around the net? It would be interesting to see what the differences are. I would do it myself but I don't have a card reader in my PC.
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