Video: The Sounds of Lumines: Electronic Symphony for PS Vita
Sony Senior Social Media Specialist Rey Gutierrez has posted up a video today spotlighting the quantizing Sounds of Lumines: Electronic Symphony for PlayStation Vita below.
To quote: Flying through the vector digital utopia of http://en.wikipedia.org/wiki/Rez was a defining moment for me when I played it on the PS2.
And when http://www.qentertainment.com/english/english.html released Lumines for the PSP soon after, Tetsuya Mizuguchi and his team easily became one of my favorite developers.
Now the team comes full circle with Lumines: Electronic Symphony, a launch window title for PS Vita. Producer James Mielke joins me on camera and introduces the next generation of Lumines, an addictive musical puzzle journey.
Lumines: Electronic Symphony was built from the ground up to take advantage of the PS Vita's potent graphical capabilities and unique touch mechanics on both the rear and front OLED screen, giving you immersive control on over three dozen tracks with every quantized musical note at your finger tips.
Well I don't really care about how good the music sounds because most of the time I'm listening to my own music when I play puzzle games. It's sad that they got an old PSP puzzle game, enhanced it a bit and then sell it for like $60. It's like Dr. Mario for the N64, it was the same gameplay as it always was but with better graphics, you don't need good graphics for puzzle games, just a good concept.