Video: Prinny 2: First Trailer Arrives with PSP Design Contest
NIS America Marketing Coordinator Ryan Phillips has shared the first Prinny 2 PSP trailer today and announced news of a panties design content for fans.
To quote: I'm here to tell you all about our brand new contest we have devised to hopefully help our favorite Demon Lord Etna to forget all about her lost panties.
In order to escape her wrath and specifically from being skinned alive, we're asking our fans to design a new pair of panties that our favorite Demon Lord herself wouldn't mind wearing!
Three lucky contestants will be chosen by a panel of us here at NIS America and will win a free copy of Prinny 2: Dawn of Operation Panties, Dood! for PSP.
On top of that, the best design will be made into actual panties and will be sent to the top three contestants and also to 50 randomly picked participants! Get creative and help out the Prinnies by making a most-excellent pair of panties for Etna, dood!
Check out all of the details here at the http://nisamerica.com/games/prinny2/contest/panties.html!
On top of that we have prepared the first trailer for Prinny 2 and wanted to share it with all of you!
Those who played the last Prinny adventure - http://prinnies.com/? - probably already know this, but this game is designed to be challenging. On my first playthrough, I managed to put a serious dent in my 1000 prinny lives before completing it.
However, there's a new addition that I think a lot of players will like, which is called "Baby" mode. The previous version only had "Standard" and "Hell's Finest" and even on Standard, a lot of players still found some parts and bosses to be on par with side-scrollers from the 80's in terms of difficulty.
"Baby" mode can be activated within the game when necessary to help with game progress and can stop some grey hairs from sprouting. In my case it helped prevent choice words and hand signals from being expressed in the testing room.
I'd like to also take a quick moment to talk to all of you about some of the new Prinny abilities that are mentioned in the trailer. On top of the basic abilities that were included in the original Prinny: Can I Really Be the Hero, there are some really unique features for Prinny 2.
One of the most notable abilities available is the new "Break Mode." The way it works is you first have to eat enough sweets or attack to build your Break Gauge. After a certain point, you can enter "Break Mode" and it will allow you to do 3 separate abilities that can really give you an edge in battle or boss encounters.
On top of the special abilities, you will experience a slight damage increase also when using your standard jump slash or normal slash attacks. Break mode now gives you an even bigger reason to get ready for a serious button mashing session, as using it can have a direct correlation to your success against a boss or in certain parts of each level.
The first Break Mode ability is called the "Husky Hip Pound." Much like the hip pound in the last Prinny game, this ability not only has the ability to stun, it has the ability to damage too! The second new ability is called the Prinny Cyclone.
Using the Prinny spin technique while in Break Mode will allow you to do a powerful spin technique that will unleash damage to all nearby enemies that you spin over.
Lastly, there is the "Prinnikaze" ability. After building your gauge to Break Mode, you can activate an extremely powerful diving sword attack that will deal extra damage to both enemy and boss alike, dood!
On a funny side note, another comical ability appears in Prinny 2 in an item called a Netheryam. Once get one, you instantly start to fart and it lifts you into the air until it runs out.
It can be used to get to areas that would otherwise be unreachable, to navigate a certain area of the map, or to soar over your enemies shamelessly with the power of self-reliance using your own gas.
That's it for this installment from here at NIS America, stay tuned for updated screenshots, character pics, and more trailers on our http://www.nisamerica.com/games/prinny2/. Laters, dood!