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  1. #1
    Forum Moderator PS3 News's Avatar
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    Sony Introduces PlayStation Vita (NGP) at E3 2011, Starts at $249

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    Sony's VP of Product Marketing Scott Steinberg has officially introduced the PlayStation Vita (NGP) at E3 2011, and confirmed retail pricing for PSVita starts at $249.

    To quote: Just moments ago during our 2011 E3 press conference we proudly unveiled an incredible 2011 software lineup and amazing new PS3 peripherals, and also shed new light on our highly anticipated handheld gaming device, officially named [Register or Login to view links] (PS Vita).

    “Vita,” which means “Life” in Latin, was chosen as the name for our next-generation portable entertainment system because it enables a revolutionary combination of rich gaming and social connectivity within a real world context.

    By blurring the lines between interactive entertainment and reality, our goal was to design a device that offered a revolutionary combination of rich gaming capabilities and social connectivity, bringing users closer to each other and closer to their gaming experiences wherever they are.

    Connectivity was a key objective and our goal was to create experiences and content that would challenge the traditional notions of gaming. It was vital to make a device that was an extension of a user’s entertainment world, no matter where one would go.

    Successively launching in the global market for $249 starting the end of this year, PS Vita incorporates a beautiful 5-inch multi-touch organic light emitting diode (OLED) as the front display and a unique multi-touch pad on the rear. Two analog sticks enable a wider range of game genres. Together with the front touch screen and the rear touch pad, PS Vita offers new gameplay, enabling entirely new experiences.

    We know you’ve been closely following all of the news since we announced the product in January. With mobile connectivity playing a huge role in PS Vita’s interactive experience, we know many of you have been wondering what carrier will be helping us bring you closer to other users and closer to your gaming experiences on the go.

    Today, we proudly announced a partnership with AT&T, which powers the nation’s fastest mobile broadband network, who will serve as the exclusive service provider for PS Vita in the United States. By having both Wi-Fi and 3G/Wi-Fi models available, PS Vita will enable infinite possibilities for you to “encounter,” “connect,” “discover,” “share” and “play” with your friends wherever they are.





    The excitement doesn’t stop there. We believe that 2011 will be a defining year as we usher in a new era of portable gaming. With the official North American unveiling of PlayStation Vita also comes the introduction of an extensive line-up of software for the platform.





    PS Vita’s launch lineup is a force to be reckoned with, featuring exciting and attractive new titles from SCE Worldwide Studios, including UNCHARTED: Golden Abyss, LittleBigPlanet, and Ruin (working title), which utilize PS Vita’s groundbreaking technology to make unprecedented immersive, interactive and social game play available on-the-go.

    In addition, titles such as Little Deviants, Hot Shots Golf, Reality Fighter, Hustle Kings, ModNation Racers, Wipeout, Super Stardust Delta and a broad range of third-party game developers and publishers make use of PS Vita’s unique feature set. We can let all of you know that the biggest and best 1st and 3rd party gaming franchises will be coming to PS Vita.

    Further enhancing your entertainment experience are new PS Vita features, such as “LiveArea,” an interactive space for each PS Vita software title that allows you to access the latest game information through PlayStation Network; “near,” a pre-installed application that lets you see what other PS Vita users in the vicinity are playing; “Party,” which lets you voice chat or text chat while playing games or using the Internet browser; and “Welcome Park,” a tutorial application designed specifically to guide you through PS Vita’s new user interface. For more information, be sure to visit [Register or Login to view links].

    2011 is sure to be an epic year for us here at PlayStation. We’re always looking for ways to create compelling experiences for all of you and we’re very excited to bring you unparalleled gaming experiences with PS Vita. Let us know your thoughts and looking forward to having you try out PS Vita for yourselves!

    Press Release: Sony Computer Entertainment Announces "PlayStation Vita" as the Official Name for Next Generation Portable Entertainment System

    Wi-Fi Model: 24,980 Yen (including tax), $249 and euro 249

    3G/Wi-Fi Model: 29,980 Yen (including tax), $299 and euro 299

    Realizes Unparalleled Interactive Network Entertainment

    TOKYO, June 6, 2011 /PRNewswire/ -- Sony Computer Entertainment Inc. (SCE) today announced PlayStation Vita (PS Vita) (PCH-1000 series) as the official platform name for the next generation portable entertainment system (codename: NGP).

    Wi-Fi model will be available for 24,980 yen (including tax) in Japan, $249 in US and euro 249 in Europe, 3G/Wi-Fi model will be available for 29,980 yen (including tax) in Japan, $299 in US and euro 299 in Europe and successively launch in global market starting the end of 2011.

    "Vita," which means "Life" in Latin, was chosen as the most appropriate name for the next generation portable entertainment system as it enables a revolutionary combination of rich gaming and social connectivity within a real world context. SCE is aiming to transform every aspect of user's daily life into an entertainment experience.

    PS Vita incorporates a beautiful 5-inch multi-touch organic light emitting diode (OLED) as the front display and a unique multi-touch pad on the rear. Together with the front touch screen and the rear touch pad, PS Vita offers new game play experiences never before seen on any device, allowing users to interact directly with games in three dimension-like motion, through "touch, grab, trace, push and pull" finger motions.

    Also PS Vita features two analog sticks which enable a wider range of game genres to be brought into the portable experience, such as shooters, action games, and fighting games. Exciting and attractive new titles*1 are scheduled to be released from SCE Worldwide Studios, including "GRAVITY DAZE," "Uncharted Golden Abyss," "Little Deviants," "Hot Shots Golf," "Reality Fighter," "Hustle Kings," "ModNation Racers," "Wipeout 2048" and "Super Stardust Delta," as well as from a broad range of third party game developers and publishers, which will deliver value only possible on PS Vita.

    Also, by having both Wi-Fi and 3G network connectivity, together with various applications, PS Vita will enable infinite possibilities for users to "encounter," "connect," "discover," "share" and "play" with friends wherever they are. On January 27, 2011, SCE announced the first PS Vita application, "near," which will come pre-installed.

    It will let users discover what games PS Vita users in the vicinity are or were recently playing, as well as let users share their game information. "near" also enables location-based gaming features such as "gifting," in which a user can access virtual game-related items that other users are sharing, through checking in at geographic locations that others have also visited.

    The virtual items can include content unlocked from games, such as character costumes, weapons, and treasures. Sharing these items between users adds a unique dimension to the portable gaming experience on PS Vita while enhancing the social connectivity among the PS Vita community.

    Additionally, PS Vita will come pre-installed with a newly developed application called "Party." "Party" is an innovative application for a portable entertainment system which enables users to enjoy voice chat or text chat not only during online gaming, but also when users are playing different games or using different applications such as internet browser. Through "Party," which offers a new form of social networking, and "near," which enables users to share their game information with other users anywhere, anytime, users can dramatically expand the boundaries of interactive communication.

    Also a tutorial application called "Welcome Park," developed specifically to guide every user about PS Vita's brand new user interface such as the front touch display and the multi-touch pad on the rear, will come pre-installed. By playing "Welcome Park," users can easily become accustomed to the three dimension-like finger motions used on PS Vita.

    SCE will vigorously promote PS Vita towards the launch as the next generation portable entertainment platform and work towards expanding the portable gaming market.*1 Some title names are tentative. Titles may differ by countries and regions.

    Platform Name
    PlayStation Vita

    Model number
    PCH-1000 series

    CPU
    ARM Cortex-A9 core (4 core)

    GPU
    SGX543MP4+

    External Dimensions
    Approx. 182.0 x 18.6 x 83.5mm (width x height x depth) (tentative, excludes largest projection)

    Screen
    (Touch screen)
    5 inches (16:9), 960 x 544, Approx. 16 million colors, OLED
    Multi touch screen (capacitive type)

    Rear touch pad
    Multi touch pad (capacitive type)

    Cameras
    Front camera, Rear camera
    Frame rate : 120fps@320x240(QVGA), 60fps@640x480(VGA)
    Resolution : Up to 640x480(VGA)

    Sound
    Built-in stereo speakers
    Built-in microphone

    Sensors
    Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer), Three-axis electronic compass

    Location
    Built-in GPS (3G/Wi-Fi model only)
    Wi-Fi location service support

    Keys / Switches
    PS button
    Power button
    Directional buttons (Up/Down/Right/Left)
    Action buttons (Triangle, Circle, Cross, Square)
    Shoulder buttons (Right/Left)
    Right stick, Left stick
    START button, SELECT button
    Volume buttons (+/-)

    Wireless communications
    Mobile network connectivity (3G/Wi-Fi model only)
    IEEE 802.11b/g/n (n = 1x1)(Wi-Fi) (Infrastructure mode/Ad-hoc mode)
    Bluetooth 2.1+EDR (A2DP/AVRCP/HSP)

    Slots/Ports
    PlayStation Vita card slot

    Memory card slot
    SIM card slot (3G/Wi-Fi model only)

    Multi-use port (for USB data communication, DC IN, Audio [Stereo Out / Mono In], Serial data communication), Headset jack (Stereo mini jack) (for Audio [Stereo Out / Mono In])

    Accessory port

    Power
    Built-In Lithium-ion Battery, AC adaptor

    Supported AV content format
    Music
    -MP3 MPEG-1/2 Audio Layer 3, MP4 (MPEG-4 AAC), WAVE (Linear PCM)

    Videos
    -MPEG-4 Simple Profile (AAC), H.264/MPEG-4 AVC Hi/Main/Baseline Profile (AAC)

    Photos
    -JPEG (Exif 2.2.1), TIFF, BMP, GIF, PNG

    [Register or Login to view links] PS Vita FAQ:

    Q: Do all PS Vita users have to sign up with a cell phone provider?
    A: No. Users can enjoy PS Vita using only Wi-Fi.

    Q: How do you buy PS Vita games?
    A: You can download PS Vita games and other content from PlayStation Store to a storage media via the Internet or buy the new game medium at retailers.

    Q: What game format will the PS Vita use?
    A: PS Vita will utilize the new game medium.

    Q: Will users be able to access PlayStation Store from both 3G and Wi-Fi?
    A: PlayStation Store will be able to be accessed from both 3G and Wi-Fi.

    Q: Which carrier will users need to subscribe to use the 3G networks?
    A: Partnering with AT&T, which powers the nation’s fastest mobile broadband network, who will serve as the exclusive service provider for PS Vita in the United States.

    Q: Can you use PS Vita as a phone?
    A: No.

    Q: What are the specs of the OLED screen?
    A: 5 inches (16:9), 960x544 pixels, Approx. 16,770,000 colors displayed

    Q: What colors will be available at launch?
    A: This will be announced at a later time.

    Q: Does the PS Vita support Bluetooth headsets / headphones?
    A: Commercially available Bluetooth headsets will work, however, it may function differently depending on the device specifications.

    Q: Can you use a commercially available Bluetooth keyboard / mouse? Can you connect the PS3 wireless controller to the PS Vita like the PSPgo?
    A: No. Users cannot use commercially available Bluetooth keyboard / mouse or a PS3 wireless controller on the PS Vita.

    Q: Can you access the Internet by connecting PS Vita to a Bluetooth supported cell phone?
    A: No.

    Q: Why didn't you introduce stereoscopic 3D (without glasses) to PS Vita?
    A: In the development process, we studied the possibility of introducing stereoscopic 3D feature to PS Vita, but decided not to install it. After careful consideration of our goal of offering users the ultimate portable entertainment experience with revolutionary user interface, we have decided to focus on the features and spec announced first.

    Q: Does PS Vita have internal memory?
    A: PS Vita is equipped with the storage media slot so that users can choose what memory capacity they want to utilize depending on their use.

    Q: What is "Near"?
    A: Near is a core PS Vita feature composed of location-based services, that utilize PlayStation Network. Near, developed specifically for this service and the network , will be pre-installed in the system to let users find out what their friends in the vicinity are playing now or what they were playing recently. Users can meet their friends and new players virtually, regardless of what games they are playing, simply by sharing their game information across different dimensions of time and distance.

    Q: Do you need 3G network connection to enjoy Near?
    A: Users can enjoy Near using Wi-Fi, but to enjoy further what Near offers, 3G connection is preferred. Users will be able to obtain more information and encounter new players in real time by using 3G connection.

    Q: What is "LiveArea"?
    A: Every game title for PS Vita will be provided with a space called "LiveArea™" where users can share the fun and excitement with other players. Users will have access to the latest information of games provided from SCE and 3rd party developers and publishers through PlayStation Network. Additionally, PS Vita users will be able to view "Activity" log that is constantly updated with accomplishments from users who are playing the same game, which in turn can trigger active real-time communication among users.

    Q: Will existing services like Remote Play, Skype, SenseMe, and Comic content for PSP be available for PS Vita as well?
    A: We are evaluating the opportunity to offer non-gaming applications/content and will announce details at a later time.

    Q: Will Youtube, Flash content and files like PDF be viewable on PS Vita?
    A: We are evaluating the opportunity to offer non-gaming applications/content and will announce details at a later time.

    Q: What is the difference between the PSP system and the PS Vita in terms of hardware specs?
    A:
    • Advanced portable entertainment system - A high performance CPU / GPU combined with OLED enables rich, visually striking graphics never seen before on a portable entertainment system. PS Vita also adopts the Super Oval Design form factor, which fits comfortably in users' hands.
    • Revolutionary User Interface - A unique multi-touch pad on the rear, with the front touch display. Two cameras on it's front and rear, as well as three motion sensors, gyroscope, accelerometer, and electronic compass.
    • LiveArea - Every game title for PS Vita will be provided with a space called "LiveArea™" where users can share the fun and excitement with other players.
    • Location-based services - SCE will provide location-based services on PS Vita as part of the basic features utilizing PlayStation Network. The new application called "Near," developed specifically for this service and the network, will be pre-installed in the system.
    • Wi-Fi and 3G network connectivity - PS Vita is equipped with 3G in addition to Wi-Fi.
    • Closely coordinated with PlayStation Suite - The newly developed and released game content for Android based portable devices can also be enjoyed on PS Vita.

    Q: There are two slots on the PS Vita, what are they for?
    A: One is for the new game medium, the other is for storage media to be utilized for personal content and download content.

    Q: What kind of game medium will PS Vita support? What is the official name? Why did you decide to introduce it?
    A: It is a small flash memory based card, dedicated for PS Vita. Taking advantage of the flash memory feature, this innovative card can store add-on game content or the game save directly on the card. By adopting flash memory based card, SCE will be able to provide game cards with higher capacity in the future, allowing developers to store more game data to deliver rich, immersive games. We will announce the official name at a later date.

    Q: What type of storage media will PS Vita support?
    A: This will be announced at a later date.

    Q: What are the features of the new game medium / storage media?
    A: New game medium

    1. It can not only store the full software titles but also save data as well as additional game content data. Therefore, the game title can be concluded with one piece of card.

    2. Users can play games by just inserting the game medium into PS Vita. (a separate storage media is not required.)

    As for storage media, we will announce details at a later date.

    Q: How many software titles will be available at launch (in the new game medium/download for each region)?
    A: We will announce details at a later date.

    Q: What will software pricing look like?
    A: We will announce details at a later date.

    Q: If you buy download content for PS Vita, up to how many systems can you copy it to?
    A: We will announce details at a later date.

    Q: Is PS Vita compatible with other PlayStation platform games like PS3, PS2, or PSP? Do you have any plan to support other PlayStation platforms in the future?
    A: Users can play PSP titles, minis and PSone classics titles which are offered on PS Store. We do no have any plans to make PS Vita compatible with PS3 or PS2 titles at this point.

    Q: Is PS Vita compatible with PSP content other than games such as video and comics available on PlayStation Store?
    A: SCE plans to make those content available on PS Vita.

    Q: Can PS Vita users continue using their save data for PSP games that they have also downloaded from PlayStation Store to PS Vita?
    A: We are looking into the opportunity to do so.

    Q: PS Vita doesn't support UMD but do you have any plan to introduce peripherals like "UMD readers" for PS Vita?
    A: We do not have plans to introduce such peripherals at this point in time.

    Q: I have UMD games but do I need to buy them again from PlayStation Store to play the same game on PS Vita?
    A: We will consider every possibility for support on bought UMD games but we have nothing to comment at this point in time.

    Q: Will you bring all UMD games to the new game medium or on the PlayStation Store for PS Vita?
    A: SCE with the support of third party developers and publishers have been offering select UMD titles on PlayStation Store and will continue our effort to deliver these content in the form of game medium for PS Vita going forward. However, we will need to clear all copyright / legal related issues and due to this not all software titles will become available on PS Vita. We will announce details for each title when ready.

    Q: Will PS Vita support all content that will become available on PlayStation Suite?
    A: PS Suite content developed in the new game development environment provided for PS Suite can be enjoyed on PS Vita.

    Q: Are PSP/PS3 user's PSN accounts also available on PS Vita?
    A: The same PSN accounts will be available on PS Vita.

    Q: Do you have any plans to introduce a video output cable? Will PS Vita have HDMI output?
    A: No, PS Vita does not have a video output feature.

    Q: Can you take out the battery from the system?
    A: No. We have adopted embedded battery since PS Vita is equipped with a rear touch pad.

    Sony Introduces PlayStation Vita (NGP) at E3 2011, Starts at $249

    Sony Introduces PlayStation Vita (NGP) at E3 2011, Starts at $249

    Sony Introduces PlayStation Vita (NGP) at E3 2011, Starts at $249

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  2. #2
    Senior Member barrybarryk's Avatar
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    That really is one powerful handheld, I'll still probably not buy one though. Uncharted looked awesome on it which was suprising.

  3. #3
    Forum Moderator PS3 News's Avatar
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    Same here, no plans to pick one up even though it looks decent... had enough portable gaming when I owned an original PSP console.

  4. #4
    Senior Member Chivafighter's Avatar
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    Very Nice

    This is a very nice and power packed piece of hardware. But what is the real benefit of the at&t 300 dollar one? just having 3G everywhere?

  5. #5
    Senior Member elser1's Avatar
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    i've never owned potable gamer except for the nintendo double screen games back in 80s and a gameboy.. LOL

    is this worth getting for the price do you think? i'm half interested but not sure.. in australia will probably be $400 or some rip off. LOL

  6. #6
    Senior Member barrybarryk's Avatar
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    not really, but then again I'm not into dedicated portable gaming when my phone can handle pretty much anything I want to play on the move. I don't really see myself spending my few minutes on the bus from work playing uncharted. Especially since by the looks of it most games will be on PS3 anyway so I don't think I'll be missing much.

  7. #7
    Contributor LordVox's Avatar
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    I read it like this: "Apple and Nintendo have the only relevant (and profitable) portable gaming platforms at this point, so we're going to imitate both and hope to save our sorry sony butts"

  8. #8
    Member Sejuice's Avatar
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    dolce vita..

  9. #9
    Senior Member CodeKiller's Avatar
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    Very weak media support

    I also have little hopes in the browser too.

  10. #10
    Toucan Sam CJPC's Avatar
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    Seems too late - something like this would have been great 3-4 years ago, now, its just "something else", then throw in the Playstation Phone line, which is quite similar (still different, but regardless). Seems Sony is all over the place and just trying to get something to stick and be successful~

 
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