Sony Aids Indie PSP Devs with Faster QA and Lower Price Points
The price cut on the PSP devkit has already opened PSP development to more interested parties, but apparently that's not Sony's only approach to bringing in more devs to the handheld.
According to Develop (linked above), Sony is also cutting down on the time it takes for a game to pass the quality assurance process.
They're also abolishing concept approval and, perhaps best of all, they'll be instituting very low price points for new games.
As part of their bid to further propagate digital distribution especially for the PSP and the new PSP Go, Sony has already signed on over 50 developers working on new games and apps. More are also reportedly on the verge of joining.
One of the new devs working on content for the PSP platform is iPhone stalwart Subatomic Studios, who is currently preparing a PSP-exclusive version of its Fieldrunners tower defense game. India's Gameshastra and PlayStation Network vets Creat have also signed on.
To quote: "We're making games that are just 20MB each, that's less than a minute to download - instant gratification, snackable content," said Subatomic's Ash Monif. "This is an opportunity for the premier indie developers - and I hope we represent that group - to come in and offer content that will fit the PSP."