Sponsored Links

Sponsored Links

Page 3 of 3 FirstFirst 123
Results 21 to 27 of 27



  1. #21
    Contributor Inferis's Avatar
    Join Date
    Feb 2010
    Posts
    23
    Sponsored Links
    Sponsored Links
    Well at least Sony realizes that it's still beatable, hehe. I find it VERY hard to believe that it will last 60 days though, and telling everyone about it is just going to make the scene try even harder to defeat that 60, or even 30 day mark they are talking about. I'm sure that the scene will get through this fast.

  2. #22
    Senior Member Neo Cyrus's Avatar
    Join Date
    Apr 2009
    Posts
    452
    Sponsored Links
    Sponsored Links
    Quote Originally Posted by Tristan Young View Post
    And let me tell you, $50 - $70 for an over-hyped crappy low-quality title
    What area are you in? In the GTA most titles have been $70 for a long time now, almost $80 with taxes.

  3. #23
    Contributor xxLindenxx's Avatar
    Join Date
    Jul 2008
    Posts
    137
    Sponsored Links
    Sponsored Links
    Quote Originally Posted by Kraken View Post
    This actually leads me to a very good idea; potentially one that would make both the industry and consumers happy. What if they put ultra-restrictive DRM on media, but then after 60 days it all went away? That way, piracy wouldn't affect the first 60 days of sales (which are the most important) and then DRM wouldn't affect your permanent ownership of the media like it currently does.

    Of course $ony are a bunch of greedy liars and would never actually do something as intelligent as my idea above.
    kinda yea, since if you don't buy the game from the first 60 days, you're pretty much going to buy it second-hand and save a couple of bucks there.

  4. #24
    Senior Member GrandpaHomer's Avatar
    Join Date
    Apr 2005
    Posts
    1,316
    Quote Originally Posted by Tristan Young View Post
    Not once has a copy protection be created that couldn't be circumvented.
    Not entirely true sadly - what about PS3 (around for over 3 years and still not hacked to play games) or lets say Sky (BSB) subscription cards (10 years for new ones) - just two examples of "unhackable" encryptions or protections after considerably long period of time and very VERY attractive to hackers as well as potential "consumers".

    While - in principle - almost nothing really is unhackable - the ratio between the effort / cost / time / resources needed to hack the particular thing and the cost of getting the same normal / official way sets of course the limits on it's "hackability"

    The typical easy way to "hack" some hard to brake in system would be simply to bribe some insider to leak the code / hw needed and you're in - but that would be in case you want to "sell" your product later on.
    Last edited by GrandpaHomer; 05-23-2010 at 03:25 PM

  5. #25
    Contributor lerobotnono's Avatar
    Join Date
    Mar 2007
    Posts
    19
    Quote Originally Posted by xxLindenxx View Post
    sounds more like a challenge..
    Right. Probably to better protect their games on PS3 in case of OS lv2 is smashed.

    PSP is sony tools for testing piracy advances and better protect PS3

    Think about it..

  6. #26
    Contributor laggmaster's Avatar
    Join Date
    Sep 2006
    Posts
    159
    60 days? improbable it will fall before 60 days... they could crank up there encryption on the psp but you can only go so far with it because they are limited by hardware. you can only push encryption so far on hardware... this the ps3s unhackability is largely drivin by this (with one SPU as powerful as a psp handling the encryption alone).... the encryption/decryption power psp is verry limited, where the ps3 has adiquate resourses to encrypt/decrypt much more complex code faster... if you get a psp doing to much work its going to slow things down considerably...

  7. #27
    Junior Member xrayglasses's Avatar
    Join Date
    May 2010
    Posts
    63
    Quote Originally Posted by laggmaster View Post
    60 days? improbable it will fall before 60 days... they could crank up there encryption on the psp but you can only go so far with it because they are limited by hardware. you can only push encryption so far on hardware... this the ps3s unhackability is largely drivin by this (with one SPU as powerful as a psp handling the encryption alone).... the encryption/decryption power psp is verry limited, where the ps3 has adiquate resourses to encrypt/decrypt much more complex code faster... if you get a psp doing to much work its going to slow things down considerably...
    They could use weaker encryption and make it more secure. It's not the crypt-text/binary that gets compromised.

 
Sponsored Links

Page 3 of 3 FirstFirst 123
Advertising - Affiliates - Contact Us - PS3 Downloads - PS3 Forums - Privacy Statement - Site Rules - Top - © 2015 PlayStation 3 News