Small Ratio ISO -> CSO Compression
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  1. #1
    Contributor lhsonic's Avatar
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    Small Ratio ISO -> CSO Compression

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    Should I?

    If a CSO is only 10mb smaller than my original ISO, is it worth it to compress to save that small 10mb?

  2. #2
    Contributor dblock110's Avatar
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    of course it is! why wouldnt it be? i compressed ALL of my ISO's to CSO. even if its only a 5mb difference! i have a 2gb card and i want to get as much space as possible out of it. theres no difference in it being CSO so why not?

  3. #3
    Contributor lhsonic's Avatar
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    Quote Originally Posted by dblock110 View Post
    of course it is! why wouldnt it be? i compressed ALL of my ISO's to CSO. even if its only a 5mb difference! i have a 2gb card and i want to get as much space as possible out of it. theres no difference in it being CSO so why not?
    Actually, there is a difference, there is slow down.

  4. #4
    not worth it IMP.. cso usually will lag more than when you play the game as a .iso.. so if the compression rate is so low.. i recommend you stick with .iso.

  5. #5
    if you play the .cso at 333mhz i find that there is very little/no more slowdown.
    huge example is most racing games (midnight club 3 - especially)

  6. #6
    it's better .iso (more fast) but to gain space into your memorystick use .cso

  7. #7
    I've compressed all my .ISOs to .CSOs and never noticed any slowdown.
    If there is a slowdown, you can always just uncompress them back to .ISOs.

  8. #8
    It also depends on the size of MS u own.If u got enough space , iso is better.
    If u got no space , then cso / rip the game is your only choice.

  9. #9
    Quote Originally Posted by elbarto1 View Post
    if you play the .cso at 333mhz i find that there is very little/no more slowdown.
    huge example is most racing games (midnight club 3 - especially)
    I find it depends on the game. Daxter slowed down in areas even running at 333mhz

  10. #10
    Pro Evo 5 cso gets no slow down on 222, but it crashes on 333mHz. It is also faster on dev 0.46 than dev 0.45 or earlier. Dont know y though
    Last edited by Bowsey; 09-04-2006 at 03:31 PM

 
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