Excellent. It took a few tries, as UMDGen is prone to shutting down on me and copying the files I drag and drop into it multiple times, but I finally got it saved and working flawlessly. Thank you so very much for your help! I'll keep my eyes and ears open to see if I can learn more about how this all works, then perhaps I can return the favor some day.
You'll need to first dump your UMD to your Memory Stick... which we don't cover in the UMDGen Forum. Check THIS thread for the info and tools used to do it, and there is also a PSP UMD Dumping Guide in the STICKY thread for UMD Dumping as well.
I found the KMOD and the MOD you mentioned. I was just wondering what is the 1.5 prx files? Do I replace the KMOD and MOD folder? I'm just a little confused at that point... thanks!
thanks for the help but which one is the game ID is it the UCES-01010
or is it the bit after with all the numbers
because i have oppened various UMD_DATA.bin s with notepad and they seem to have the same format of ""ULUS-10061|22C513088BFE8509|0001|G |"" (tokobot) so which bit is the GAME ID?
Thanks a lot for your help UMDGen!
Replace the highlighted text:
""ULUS-10061|22C513088BFE8509|0001|G |""
If you open the games PARAM.SFO file in a hex editor you will see the correct game ID for that game.
I suspect you are using a 'pre-patched' BOOT.BIN file. If you open the BOOT.BIN in a hex editor, search for 'fatms:' and it produces matching text then the BOOT.BIN has been patched - you will need to replace every instance of 'fatms:' to 'disc0:' if there is a folder name other than PSP_GAME after fatms: then that will need to be changed also.
Example: fatms:/ALPHA/ would need to be changed to disc0:/PSP_GAME/