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  1. #21
    Registered User UMDGen's Avatar
    Join Date
    May 2006
    Quote Originally Posted by wty4ka
    thanks for the hel,p but i have given up with that now.. another note

    The new 3.50 does not automatically recognize game data like 3.02 used to, as soon as you used to add the files i have to add the files then click the open button then click cancel and then it recognizes the files i have added.

    This isn't a bug. It was a programming decision - the old version used to check every file dropped against certain parameters and if it matched then call the display icon / read param.sfo file. At the moment we are trying to create a solid program with stable & reliable code and decided, for now, to skip this check routine. No doubt though, at some point, it will re-appear once we have what we are setting out to achieve.

  2. #22
    Registered User thaforgottenone's Avatar
    Join Date
    Sep 2006
    i already know how to dump games and rebuild up...the thing is ... what format is less memory usage?... -iso-dax-cso- ?

  3. #23
    Contributor juan2320's Avatar
    Join Date
    Mar 2006
    Why don't you try to make a game in to all off the 3 formats so you know?

    .dax uses less memory
    .cso is a biger the a .dax
    and iso is bigger the .dax and .cso

  4. #24
    Registered User trippy ov hull's Avatar
    Join Date
    Nov 2007
    how do u extract the iso from the gta mod coz i new at this stuff

  5. #25
    Forum Moderator PS3 News's Avatar
    Join Date
    Apr 2005
    Check the other threads here (such as THIS one) and they will tell you to search the PSP Chat Forum for that info... not the UMDGen section as dumping PSP iSOs has nothing to do with UMDGen.


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