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  #81 (permalink)  
Old 12-26-2006
CreativeMind's Avatar
CreativeMind Offline
Newbie
 
I have some games that are extension .mdf I load them in a virtual drive with Alcohol and use UltraISO to create and ISO file with. When I then convert them with popstation everything seems fine until I try to actually play it on the PSP and then nothing happens. I can get to the very first screen but it will never go to the second screen showing the PS logo. I have tried three different games all with the same results. What am I doing wrong in the UltraISO conversion? Thanks for the help.

  #82 (permalink)  
Old 12-26-2006
SoCalBluetooth's Avatar
SoCalBluetooth Offline
Registered User
 
Quote:
Originally Posted by ChaoticInfinity View Post
I've looked up a few myself. I noticed that within minutes that someone had uploaded a "solution" onto PS3News.com under the PSP utilities sections. Unfortunately, it would lock up whenever I attempted to open an eboot.pbp file.

I found another freeware hex editor called "XVI32" (just look it up on yahoo or google). With it I can open up an eboot.pbp successfully, but be careful with what you overwrite... it doesn't have an "undo" or anything, and when i tried hitting backspace or delete, it locked up. Otherwise it seems to be ok.

I've tested the process with my copy of Breath of Fire 4 and successfully managed to get it to make a new folder by editing at address (dec): 328,710 thru 328,714. Just to avoid hassle, I just replaced the ID Numbers so they correspond with the game you are changing (for example: I changed the 94476 to 01324 for my US copy of Breath of Fire 4.):grin:

For the sake of experimentation, I noticed early in the hex code some info displayed and at address (dec): 308 thru 312... basically it's also the same Game ID that you see each game's folder labeled from in the Save folder. I figured it would be harmless, and changed it to the appropriate number as well and while I don't think there was a positive effect, nothing bad happened either.:smile2

If you check the save data from the XMB, it's still labeled "Hot Shots Golf 2", just with the game's icon (if you changed it before, which I highly suggest doing)... but while I was looking through the code, I think I found where to change it. If my idea works I'll be sure to share the info. :cool2

Edit: --As of 2am (PST)--
Ok... so I my hunch was correct and I managed to rename not only the save folder created, but also the label of the data when viewed from Save Data within the XMB.

To change the name of the save data edit the address (dec): 332,332 thru 332,348*... and you can label it whatever you want, whether it's the Game ID or the actual Title of the game.

*The label begins at "332,332" but I believe you can extend it beyond "332,348". I only listed that as an endpoint because it was where the original title ended. While you can label it whatever you want, I'd advise you to keep it relatively short (ie: no more than 20-30 characters, including spaces).

So there you have it. If you have any questions about it, let me know. I hope this helps some of you, if not all... and maybe some skilled dev-head can use this info and create an application to make this process a lot simpler.
Thanks a bunch. All of your info was a big help. Now all my games have different save files! Yipee!

Quote:
Originally Posted by jwv8518 View Post
Am I the only one that can't get popstaion to work at first whern running it it would say can't open my .img file of castle vania then i found out i was typeig it wronge so i typed it right and now it says can't open base.pbp can anyone help and yes i got the hot shot golf 2 game both the eboot and key inside the folder the .img file of my game the .cdd file and the cygwin1.dll file need to know why it doesn't work:??
You need to rename the Eboot.PBP file from hot shots golf to Base.PBP then popstation will find it.

  #83 (permalink)  
Old 12-26-2006
Skirrow's Avatar
Skirrow Offline
Newbie
 
Quote:
Originally Posted by CreativeMind View Post
I have some games that are extension .mdf I load them in a virtual drive with Alcohol and use UltraISO to create and ISO file with. When I then convert them with popstation everything seems fine until I try to actually play it on the PSP and then nothing happens. I can get to the very first screen but it will never go to the second screen showing the PS logo. I have tried three different games all with the same results. What am I doing wrong in the UltraISO conversion? Thanks for the help.
Dont bother converting them to iso, just type popstation ????????.mdf and the tool will convert the image. I've done it with a few of my games. works perfectly

  #84 (permalink)  
Old 12-26-2006
SoCalBluetooth's Avatar
SoCalBluetooth Offline
Registered User
 
Quote:
Originally Posted by CreativeMind View Post
I have some games that are extension .mdf I load them in a virtual drive with Alcohol and use UltraISO to create and ISO file with. When I then convert them with popstation everything seems fine until I try to actually play it on the PSP and then nothing happens. I can get to the very first screen but it will never go to the second screen showing the PS logo. I have tried three different games all with the same results. What am I doing wrong in the UltraISO conversion? Thanks for the help.
I don't have a answer to your question but I have a workaround for you. Go ahead and burn your images to disc and the use CloneCD to read the disc image to a file. It will save it as image.img and then just change the file name to image.iso. Then you can use popstation on it. I use CloneCD because I have had no luck with UltraISO. Good Luck.

Last edited by SoCalBluetooth; 12-26-2006 at 02:12 PM.
  #85 (permalink)  
Old 12-26-2006
Desi's Avatar
Desi Offline
Registered User
 
More Working games:

Tenchu 2: Birth of the Stealth Assasins (NTSC) (sound stutters)
Breath Of Fire 3 (PSone version) (NTSC)
WCW Mayhem (NTSC)
WCW/Nwo Thunder (NTSC)
Resident Evil Director's Cut (NTSC)
Jet Moto (NTSC)
Duke Nukem: Land of The Babes (NTSC)
Duke Nukem: A Time to Kill (NTSC)
Mortal Kombat Trilogy. (NTSC)

** All of these and more will work if you use ISO buster and rip the cd using cd image> RAW mode. Then just use Popstation to convert the bin images (that isobuster creates) to eboots .

  #86 (permalink)  
Old 12-26-2006
Hod85's Avatar
Hod85 Offline
Newbie
 
I can't get popstation to work i'm having a problem with cygwin.dll. I follow all the steps to convert, but when i drag & drop the iso into popstations batch hit's enter and an error it says there is a shared memory version mismatch.

Last edited by Hod85; 12-26-2006 at 02:24 PM.
  #87 (permalink)  
Old 12-26-2006
arapozo's Avatar
arapozo Offline
Newbie
 
My problem is the size, you know that a lot of psx games take more size than the data they have, like i was saying earlier with Vagrant Story, the game is like 200mb but the image is almost 700mb. Theres gota be a way to edit the image or something.

  #88 (permalink)  
Old 12-26-2006
rickyxxx's Avatar
rickyxxx Offline
Newbie
 
Can some one step by step to show how to edit the gamesave ? I can't get it work ! I 've use PSX-On-PSP Game Save Solution For PSP and xvi32 hex edit, but I don't know how to use them ! PLZ!

  #89 (permalink)  
Old 12-26-2006
loaded's Avatar
loaded Offline
Newbie
 
Rayman 2 - NTSC-U - Loads, black screen after intro, then PSP crashes

  #90 (permalink)  
Old 12-26-2006
RomAndOnly's Avatar
RomAndOnly Offline
Newbie
 
Anyone Played the Resident Evil 2 PSX version and got to the R.P.D Station and still hear the Music Playing but the Screen is all Black? Just wondering is your a "Dual Shock Version"? or the regular one?? it could just be the DS one... Some Please REPLY BACK!

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