Quote:
Originally Posted by SoCalBluetooth
I second the request for a hex editor. I've tried 3 different ones and they all lock up when I try to open the converted Eboot.PBP file. The ones I tried and do not work are Frhed, febooti and some other one I can't remember right now. Any help would be appreciated.
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I've looked up a few myself. I noticed that within minutes that someone had uploaded a "solution" onto PS3News.com under the PSP utilities sections. Unfortunately, it would lock up whenever I attempted to open an eboot.pbp file.
I found another freeware hex editor called "XVI32" (just look it up on yahoo or google). With it I can open up an eboot.pbp successfully, but be careful with what you overwrite... it doesn't have an "undo" or anything, and when i tried hitting backspace or delete, it locked up. Otherwise it seems to be ok.
I've tested the process with my copy of Breath of Fire 4 and successfully managed to get it to make a new folder by editing at address (dec):
328,710 thru
328,714. Just to avoid hassle, I just replaced the ID Numbers so they correspond with the game you are changing (for example: I changed the
94476 to
01324 for my US copy of Breath of Fire 4.):grin:
For the sake of experimentation, I noticed early in the hex code some info displayed and at address (dec):
308 thru
312... basically it's also the same Game ID that you see each game's folder labeled from in the Save folder. I figured it would be harmless, and changed it to the appropriate number as well and while I don't think there was a positive effect, nothing bad happened either.:smile2
If you check the save data from the XMB, it's still labeled "Hot Shots Golf 2", just with the game's icon (if you changed it before, which I highly suggest doing)... but while I was looking through the code, I think I found where to change it. If my idea works I'll be sure to share the info. :cool2
Edit:
--As of 2am (PST)--
Ok... so I my hunch was correct and I managed to rename not only the save folder created, but also the label of the data when viewed from Save Data within the XMB.
To change the name of the save data edit the address (dec):
332,332 thru
332,348*... and you can label it whatever you want, whether it's the Game ID or the actual Title of the game.
*The label begins at "332,332" but I believe you can extend it beyond "332,348". I only listed that as an endpoint because it was where the original title ended. While you can label it whatever you want, I'd advise you to keep it relatively short (ie: no more than 20-30 characters, including spaces).
So there you have it. If you have any questions about it, let me know. I hope this helps some of you, if not all... and maybe some skilled dev-head can use this info and create an application to make this process a lot simpler.