PS3 News PS3 Forums
Sorry, you must have Javascript enabled to view the PS3News.com Forums. Please visit www.PS3News.com, or enable Javascript.
  #411 (permalink)  
Old 04-23-2007
nononono's Avatar
nononono Offline
Newbie
 
Monster Rancher (U) does work. It took some work, though. In my final attempt, I burnt the game to CD, then ripped it with MagicDisc, selecting .BIN and Export Boot Image, converted with psx2psp 1.7 and it works like a charm.

I saw in one of these pages that someone said it didn't work, but I can't seem to find it among these thirty pages.

It took six tries though. The first three were using the normally useful PowerISO to convert the mdf/mds into a working iso/bin. The next two, after burning the CD to a disc, in trying to convert the CD to a viable image. Honestly, I pulled the working method out of my ass, but a good game is a good game. And Monster Rancher needed a little PSP love too.

  #412 (permalink)  
Old 04-24-2007
Tokimemofan's Avatar
Tokimemofan Offline
Newbie
 
If you play final fantasy 7 I strongly recommend running from any Brain Pods in the Shinra Tower as their Refuse spell has been responsible for 70% of my crashes so far. Try to finish off Hundred Gunner/Heli Gunner quickly as I had a several crashes there, all in the second half, the ability AB Cannon appears to be the cause there.

Is the game more stable on other versions of pops and if so which is best for this game. Also I never use compression. And again I am using 3.30OEA/3.30 ;-)

  #413 (permalink)  
Old 04-24-2007
Hakugei's Avatar
Hakugei Offline
Newbie
 
played through the game (ff7) on 3.02 OE-C with no crashes at all

  #414 (permalink)  
Old 04-24-2007
yungxcve's Avatar
yungxcve Offline
Newbie
 
3.02 oe-c is not the firmware with all the crashes. I have just reverted to 3.30 Oe update 2 and found that ff7 still crashes at enemy spells. I will try out 3.30 oe and see if it still crashes then get back to you guys.

ok after trying several OE firmwares, the most compatible yet recent version for FFVII is 3.10 OE-A. All newer OE firmwares have the FFVII lockups. So if you wanna play FF7 glitch free, 3.10 OE is the way to go.

Last edited by yungxcve; 04-24-2007 at 06:03 PM. Reason: Automerged Doublepost
  #415 (permalink)  
Old 04-27-2007
yungxcve's Avatar
yungxcve Offline
Newbie
 
guess u missed it the first time, everything after 3.10 OE (that means 3.30 OE, or 3.40 OE) has these problems with ff7.

  #416 (permalink)  
Old 05-03-2007
icycool's Avatar
icycool Offline
Newbie
 
I had the same problem except I would just play through it then save and reboot. I'm now on Disc 2 and l've had the game lock up in various locations. I'll start using 3.10 and let you know how it goes.

  #417 (permalink)  
Old 05-06-2007
Tokimemofan's Avatar
Tokimemofan Offline
Newbie
 
I'm working on an FF7 crash guide and will post it here when I finish disc 1. I have found out some very interesting things about it but for now it seems that much of the post midger to temple of the ancients areas are safe (I'll list all exceptions there are 4-5 of them mostly small one-timers) and several common threads about the techs that crash the game.

I've put together a rough profile of FF7 crashs and the causes. Here it is.
1) Like stated the crash happens on 3.30oea and later and results in extreme graphical corruption and sometimes, slow down. It is possible to finish a fight but if you do save at your own risk. I have done it with no problem 1 time to prove the theory but if you corrupt your 200 hour save and have no backup you are a fool for taking chances. I have finished battles with the crash and a typical result is unreadable menu text and corrupt location pointers a soft reset (L1,L2,R1,R2,Select,Start) doesn't fix it so use a reset from home button menu.
2) Countdown spells will always crash the game These are techs such as Death Sentence and Petrif-Eye.
3) Soldiers in Shinra Building and the ship also can crash the game. It stands to reason that in Junon and any other place that they appear they will crash it.
4) Explosion and very slow abliltys seem to have a higher crash frequency.
Here are some known crash triggers:

AB Cannon (Boss Warning-Heli Gunner)
Curses
Death Sentence
Frog Song
Petrif-Eye (Boss Warning-Demons Gate)
Petrified Frog
Refuse
Silence
Stone Stare
There are also unnamed specials that cause crashes, soldiers seem to have these a lot, including the 2 that attack at the beginning of the Yuffie side quest near wutai.

These areas are safe:

Every area from the Motorcycle chase to Junon
Costa del Sol area inluding Mt. Corel
Gold Saucer area
Gongaga Reactor and surrounding non-world map area
Nibelheim and Rocket Town areas including Mt. Nibel
Bone Vilage area

These areas are hazards:

Shinra Building floor 67+
Cargo Ship
Gongaga Area
Cave of the Gi
Shinra Mansion
Area around Temple of the Ancients(See note below)
Temple of the Ancients
Gold Saucer second manditory trip (See note below)
Wutai and surrounding area (only during Yuffie Detour)
Corral Valley

I Have also tested Limit breaks up to these numbers.

Cloud 3/2
Tifa 3/2
Aeris 4/1
Cait Sith 1/1 (I have no plans to test every 2/1 combo)
Barret 3/2
Cid 1/1
Red 13 4/1
Vincent 0
Yuffie 1/1

In the second round Dio's Entertainment battle will often pit you against 2 Gagighandis and they will use Stone Stare before you even get a chance to choose your attack.

On other matters is pops problematic in general on these versions? Star Ocean TSS froze on the last battle on disc 1, less than five minutes playtime since a save file transfer from a PS2.

Last edited by Tokimemofan; 05-07-2007 at 08:09 AM. Reason: Automerged Doublepost
  #418 (permalink)  
Old 05-08-2007
PS3 News's Avatar
PS3 News Online
Boss
 
Post

PSX Game IDs fix! New developments with emulating Resident Evil 2- all you have to do was change the Game ID to SLPS 01222 and the game freezing bug at the police station should disappear. :eek2

It seems that for some games, it’s a simple matter of changing the Game ID to remove certain bugs. A list of games that need specific Game IDs to function properly is below. Any POPS games you're having trouble with you should check out the list and see if you need to change the Game ID.

The Game IDs:

NTSC-U

SCUS94900 - Crash Bandicoot
SCUS94476 - Hot Shots Golf 2
SCUS94103 - Jumping Flash!
SCUS94167 - Jet Moto 2
SCUS94200 - Battle Arena Toshinden
SCUS94263 - Bust-A-Groove
SCUS94309 - Jet Moto
SCUS94356 - Cool Boarders - Extreme Snowboarding
SCUS94455 - Gran Turismo 2 - Arcade Mode NTSC-U
SCUS94640 - Syphon Filter 3
SCUS94426 - Crash Team Racing
SLUS00543 - Colony Wars [Disc1of2]

NTSC-J

SCPS10007 - Jumping Flash!
SCPS10011 - Sengoku Cyber - Fujimaru Jigokuhen
SCPS10012 - Hermie Hopperhead
SCPS10021 - Jumping Flash! 2 - Aloha Volume of Baron Large Weakening
SCPS10026 - Arc the Lad II
SCPS10029 - I.Q. Intelligent Qube
SCPS10036 - Pet in TV - Ganbare Morikawa Kun 2nd
SCPS10051 - Devil Dice (XI - Alea Jacta Est)
SCPS10063 - Jet Moto ‘98
SCPS10071 - I.Q. Final
SCPS10074 - Ore no Shikabane o Koete Yuke
SCPS10087 - Tomarunner
SCPS10093 - Minna no Golf 2
SCPS10096 - Panekit - Infinitive Crafting Case
SCPS10103 - Jumping Flash! 3 - Robbit Mon Dieu
SCPS10116 - Gran Turismo 2 - Arcade
SCPS10118 - Crash Bandicoot Racing
SCPS10130 - Tiny Bullets
SLPS00015 - Twinbee Taisen Puzzle Dama
SLPS00017 - King’s Field
SLPS00025 - Battle Arena Toshinden
SLPS00028 - Jigsaw World
SLPS00040 - Tekken
SLPS00152 - Yaku - Yuujou Dangi
SLPS00330 - Taiyou no Shippo - Wild Pure Simple Life
SLPS00400 - Tobal No.1
SLPS00555 - Soul Edge
SLPS00689 - Yaku Tou - Noroi no Game
SLPS00875 - Quiz Nanairo Dreams - Nijiiro Machi no Kiseki
SLPS01010 - Kaze no Klonoa - Door to Phantomile
SLPS01056 - Spectral Force
SLPS01156 - Momotarou Densetsu 7
SLPS01222 - BioHazard 2 [Disc1of2]
SLPS01236 - R-Types
SLPS01237 - Bust-A-Move - Dance & Rhythm Action
SLPS01490 - Brave Fencer Musashiden
SLPS01611 - Mikagura Shoujo Tanteidan [Disc1of4]
SLPS01724 - Mobile Suit Gundam - Char’s Counterattack
SLPS01749 - Lunatic Dawn III
SLPS02180 - Dino Crisis
SLPS02334 - Silent Bomber
SLPS02600 - Mr. Driller
SLPS02693 - Migi Hadari U-Sa
SLPS02728 - Breath of Fire IV
SLPS03562 - Jaleco Collection Vol.1
SLPS91019 - A. IV Evolution Global [PlayStation The Best]
SLPM86007 - Vandal Hearts - Ushinawareta Kodai Bunmei
SLPM86052 - Konami Antiques - MSX Collection Vol.1
SLPM86062 - Konami Antiques - MSX Collection Vol.2
SLPM86123 - Bishi Bashi Special
SLPM86192 - Silent Hill
SLPM86774 - Ganbare Goemon - Ooedo Daikaiten
SLPM86581 - Tetris, The [SuperLite 1500 Series]
SLPM86916 - Dragon Quest IV - Michibikareshi Monotachi

  #419 (permalink)  
Old 05-12-2007
Dfinni's Avatar
Dfinni Offline
Newbie
 
Could some1 plz tell me which is the best firmware to run ff7 and then how you get on to disc 2 then 3
Yes i am a nOOb

  #420 (permalink)  
Old 05-14-2007
Tokimemofan's Avatar
Tokimemofan Offline
Newbie
 
3.30oea with 3.11 plugin works glitch free and is probably one of the best. About the disk change, you just have to set the game id of all three discs to a common number such as SCUS 94163 and then at the end of disc save screen save normaly. Then load the game using the next disc. The 3 discs can even be on your memory stick simultaneously.

Closed Thread

Thread Tools

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.0.0

vBulletin Skin developed by: vBStyles.com
Copyright © 2009 PlayStation 3 News.
Register to Remove Ads!