Sony Explains PS3 Slim's Loss of OtherOS and Linux Options |
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Sony Explains PS3 Slim's Loss of OtherOS and Linux Options
Today, TheRegister.co.uk (linked above) has a definitive answer- to cut costs and be able to pass the savings on to the consumer. To quote: "A forum http://playstation2-linux.com/forum/message.php?msg_id=51038 on Sony's official Linux for PlayStation 2 developer community sheds some new light on the feature's removal. A Sony rep explained the company is simply unwilling to bear costs of maintaining the hypervisor used for OtherOS support across major hardware revisions. From the horse's mouth: The reasons are simple: The PS3 Slim is a major cost reduction involving many changes to hardware components in the PS3 design. In order to offer the OtherOS install, SCE would need to continue to maintain the OtherOS hypervisor drivers for any significant hardware changes - this costs SCE. One of our key objectives with the new model is to pass on cost savings to the consumer with a lower retail price. Unfortunately in this case the cost of OtherOS install did not fit with the wider objective to offer a lower cost PS3. We'll see if we can get the offical OtherOS page updated with something to this effect so that an official explanation is provided. Thank you for your comments. Sarah." More PlayStation 3 News... |
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Nothing is hack proof, but the ps3 is tighter than a snail's behind. I usually expect devices that have a small following wont get hacked since the less people use it, the less likely you'll have a hacker amongst them. (iirc Minidisc's crappy DRM was never hacked for example). With the Ps3, you have 10's of millions of people world wide using it, sure the 360 has more (and a years head start), but does that really explain the 360 being almost completely compromised versus the ps3's almost complete lack of progress? This leads me to belive that those who are trying to crack it aren't getting too far. It took several years for progress to be made on the backup front on the 360, and that didn't even allow for any sort of "hello world". Years on with the ps3, there's no swap trick, no game save exploit etc. If there were a way I think it would have been found by now. |
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For example, one of the most popular homebrew apps for consoles is XBMC, and yet it would run terribly on PS3 Linux due to restricted GPU access. |
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