Quote:
Originally Posted by DSpider
Pointless ? No, not necessarily. If developers could have access to save games... Maybe a buffer overflow in a certain game could result in running unsigned code. Remember GTA: LCS or Lumines on the PSP ? Gripshift ?
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The ps3 is not a psp, period.
Quote:
Originally Posted by DSpider
Well, we could use that Infectus something-something to go back to 2.70 or similar and replace .sfo files at will !
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No you could not, ever since 2.10 you can no longer use infectus to downgrade even if you possess a nand dump from your own ps3 (not to mention that the new ps3s have /dev_flash stored on the hdd), beside even if you could, can you imagine the hassle it would be to do that all the time ?
Quote:
Originally Posted by DSpider
Could it be viewable with kernel privileges ? Once we do something with those modified .sfo files, of course.
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Yes you could but then what would be the point ? There would be more efficient ways of running backups then.
Quote:
Originally Posted by DSpider
Not if you buy an external HDD (which are pretty cheap now). You could transfer the backups to the internal HDD and let the PS3 encrypt the data on the fly. But my best bet would be a "redirection" of the BluRay drive to an SSD (1ms access time). Even tho their a bit pricey, they will probably provide much much better loading speeds than the BR drive. Again, kinda like the PSP with the UMD format. Games would load faster and perform better.
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Aren't you forgetting something ? The bluray disc binaries aren't signed to run from the hard disc and even if they were, the paths still point to dev_bdvd
beside the loading speed wouldn't be that better considering most games sport hdd installs, so that excuse holds on psp but certainly not on ps3.
Quote:
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Originally Posted by DemonHades
u have documents certified it?always talk but never with documents
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A log is worth more than a thousand words (see below), but perhaps you could just install something on 2.80+ and decrypt the harddrive, then you will figure it out. And of course there are not any kind of public documentation regarding this point. It is not like sony is handling a ps3 wiki.
Code:
/dev_hdd0/game/TEST00000 entry:
d: .
d: ..
d: DRMDIR
f: PS3LOGO.DAT
f: PARAM.SFO
f: ICON0.PNG
d: USRDIR
Last edited by CJPC; 10-16-2009 at 02:00 PM.
Reason: Fixed bad quote tag