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  1. #221
    Senior Member farenheit's Avatar
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    #sirjones:
    Quick Q' how do the LED's operate on this? Do they all come on 1st or just the green, then the red and finally the blue?

  2. #222
    Banned User believ3r's Avatar
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    Can we now install the heavy rain move patch with this?

  3. #223
    Registered User sirjones's Avatar
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    Quote Originally Posted by farenheit View Post
    #sirjones:
    Quick Q' how do the LED's operate on this? Do they all come on 1st or just the green, then the red and finally the blue?
    all 3 on power up, then blue goes off, little later red goes off

    if jailbreak succeeds - just green led stays on
    if jailbreak fails all three leds stay on

  4. #224
    Senior Member farenheit's Avatar
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    Do you mind uploading the leds.h file? I have managed to modify the leds so that it powers up with only green and red and once its succeeded the red goes off and the blue comes on

    I want to have one last play with it so that it comes on with green, red when its jailbreaking and blue when its complete.

  5. #225
    Contributor SixShooter's Avatar
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    Quote Originally Posted by evilsperm View Post

    I have included plenty of board setting in the make file as well as a Blackcat LED fix.
    Question: when I open Makefile I see:

    ## *** Select your board *** ##

    ## AT90USBKEY / AT90USBKEY2
    #MCU = at90usb1287
    #BOARD = USBKEY
    #F_CPU = 8000000

    ## Xplain
    #MCU = at90usb1287
    #BOARD = XPLAIN
    #F_CPU = 8000000

    ## Teensy 1.0
    #MCU = at90usb162
    #BOARD = TEENSY
    #F_CPU = 16000000

    ## Teensy 1.0
    #MCU = at90usb162
    #BOARD = TEENSY
    #F_CPU = 8000000

    ## Blackcat
    MCU = at90usb162
    BOARD = BLACKCAT
    F_CPU = 16000000

    ## Minimus
    #MCU = at90usb162
    #BOARD = MINUMUS
    #F_CPU = 16000000

    ## Teensy++ 1.0
    #MCU = at90usb646
    #BOARD = TEENSY
    #F_CPU = 16000000

    ## Teensy 2.0
    #MCU = atmega32u4
    #BOARD = TEENSY
    #F_CPU = 16000000

    # Teensy++ 2.0
    #MCU = at90usb1286
    #BOARD = TEENSY
    #F_CPU = 16000000

    ## Olimex
    #MCU = at90usb162
    #BOARD = OLIMEX
    #F_CPU = 8000000

    ## Benito
    #MCU = at90usb162
    #BOARD = BENITO
    #F_CPU = 16000000

    ## OpenKubus
    #MCU = atmega16u4
    #BOARD = USBKEY
    #F_CPU = 8000000

    ## USBTINYMKII
    #MCU = at90usb162
    #BOARD = USBTINYMKII
    #F_CPU = 16000000
    What I'm I suppose to do in this section to make it compatible with my avrkey from ps3key team? (ATMEL ATMEGA32U2 chipset)
    Last edited by SixShooter; 10-13-2010 at 11:41 PM

  6. #226
    Registered User evilsperm's Avatar
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    your going to have to make a few changes to lufa lib on the general drivers/board/leds.h and include the atmega32u2
    and on the common/boardtypes.h

    As well as make a folder named ATMEGA32U2 in the drivers/board folder

    then you'll have to make the entry in the make file.
    IE:
    Code:
    ## ATMEGA32U2
    MCU = atmega32u2 
    BOARD = ATMEGA32U2
    F_CPU = 16000000

  7. #227
    Registered User sirjones's Avatar
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    Quote Originally Posted by farenheit View Post
    Do you mind uploading the leds.h file? I have managed to modify the leds so that it powers up with only green and red and once its succeeded the red goes off and the blue comes on

    I want to have one last play with it so that it comes on with green, red when its jailbreaking and blue when its complete.
    No problem - see my corresponding post in the ubuntu vm image thread.

    i created a bash script that automatically does all the neccessary changes in the makefiles and psgroove.c. quite helpful if new versions like this one here arrive By the way if one wants to modify the bashscript letting it change the MCU to at90usb162 (just one simple line to change ) it will also support the compilation of a hex file with fixed LEDs for the original minimus board.

    Enjoy

 


 
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