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  1. #121
    Senior Member imtoodvs's Avatar
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    Dec 2008
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    i hate to hop on the forum begging, but does anyone have an invite. i cant grab the image from demonoid seedings no prob since my utorrent is on allday anyway

  2. #122
    Registered User evilsperm's Avatar
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    Imtoodvs:

    you can just download the .torrent that I posted here because it has open trackers in it.

    I will be releasing the 3.41 version some time today and I'll post the .torrent again with some open trackers. I will put more open trackers in if you can supply me with some that you know are working.

    ~evil

  3. #123
    Registered User evilsperm's Avatar
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    Ubuntu PS3 3.41 SDK VirtualBox Image

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    This is a VirtualBox Image of Ubuntu_x86 with tools to compile PS3 Jailbreak files As well as PS3 Applications/Packages. This release has a getto rigged PS3 SDK 3.41 due to he half ass leaked version, CHM Viewer, Hex Editor.

    This Also includes a tool called PS3 Package Gui to allow your to extract (those packages that don't require a license!) and create pkg files, also a SFO editor. Remember this is based on the halfassed release of the 3.41, this includes a fix from NZHawk as well as the Sample data from the 1.92 SDK, and the ftp.h from the 1.92 SDK also. You can not compile apps that were made with 1.92 unless you do some major editing so dont go crying if you cant code and say apps your trying to compile are broken...
    It just means they did not code the app for use with 3.41.

    I have also Included the latest Source Releases of PSGroove as of 10.10.10

    PS3 SDK is installed to /usr/local/cell

    You will need:

    VirtualBox or VMware

    Login info once you get up and running:

    User = evilsperm
    Pass = password
    sudo password = password

    I will seed this too 100% for the next few days, but keep in mind I am not on my Fiber optic connection at the moment so please be patient as I seed, also seed this as long as you can and don't be a leech

    Once a better leak of the 3.41 SDK arrives I will update this VM.

    ~evil

    Torrent Link: [Register or Login to view links]

    Torrent File for those without a demonoid account with open trackers: http://www.ps3news.com/forums/attach...chmentid=22800

    If one of the mods wants to port this to the site news be my guest here's a pic if you need.
    Attached Thumbnails<br><br> Attached Thumbnails

    Untitled-1.jpg  
    Attached Files Attached Files
    Last edited by evilsperm; 10-10-2010 at 05:30 PM

  4. #124
    Senior Member deank's Avatar
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    Oct 2010
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    1,018
    Thanks!

    I'll give it a try later!

  5. #125
    Registered User alexonking's Avatar
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    Sep 2010
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    1
    the password does not work for me.
    User = evilsperm
    sudo password = password

    i would appreciate any help.

  6. #126
    Registered User evilsperm's Avatar
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    Sep 2007
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    It's sudo su

    If your trying to get root.

  7. #127
    Contributor dentnu's Avatar
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    Jan 2010
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    106
    Thanks Evil, downloading now.

  8. #128
    Registered User sirjones's Avatar
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    Jan 2010
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    24
    I made the changes to the power.h file but still having issues compiling with the atmega32u2:


    [Register or Login to view code]

    It's interesting to notice that the mcu itself is still noch listed within the "Known MCU names".

    Any hints?

    Greetings

    Here we go!

    I found and followed the intructions under:

    [Register or Login to view links]

    I was now able to compile psgroove using the atmega32u2 mcu. But unfortunately my minimus32 is still on its way so i can't test my compiled version. I'll give you all a heads-up as soon as my device arrives!

    Btw this problem occured with evilsperms first ubuntu virtual box image. I don't know if this is still a problem in the sdk-included version.

    Greetz
    Last edited by sirjones; 10-11-2010 at 11:58 AM Reason: Automerged Doublepost

  9. #129
    Junior Member gerald410's Avatar
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    Oct 2006
    Posts
    46
    Evil my linux is atrocious, but thx to you i'm now compiling! Good look.

    on to shared folders

  10. #130
    Registered User sirjones's Avatar
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    Jan 2010
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    I coded a little bash script based on all the information in this forum and some others.

    What it mainly does:

    1) automates the patching of the Makefile.payload needed to compile a new psgroove (hermes) package as mentioned in mariodabs post.

    2) Looks for the raw2payload.c and moves it into the root folder

    3) Sets the needed values inside Makefile.psgroove (mcu, board, f_cpu)

    --- and now the minimus related stuff begins ---

    4) Creates a folder named "MINIMUS" inside "\lufa-lib\trunk\LUFA\Drivers\Board\" to allow one to specify MINIMUS as Board type. The script also copies the provided Minimus-LEDs.h to that folder and renames it to LEDs.h. The Minimus-LEDs.h file contains TEENSY based code modified according to the board design of the Minimus boards (forgot where i found it).

    5) Patches psgroove.c file to achieve correct usage of the minimus LEDs

    I'm a lazy guy - so i don't want to make all that changes manually when the next psgroove / hermes update arrives. I thought i might share it with all of you to support lazyness and the great work of evilsperm!

    Feel free to reuse and/or change the code.

    IMPORTANT: Since my dongle still didn't arrive i cannot verify the created hex files for the minimus board! But i will as soon as the stick arrives.

    Greetings
    Attached Files Attached Files

 

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