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Today SNES9x PS3 version 4.4.9 for FW 1.92+/FW 3.15/FW 3.41/CFW 3.55 is released and also includes Custom Soundtrack support.
Download: SNES9x PS3 4.4.9 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55) SNES9x PS3 4.4.9 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55)
Build 4.4.9 (12-04-2011)
Custom Soundtrack support - select a song/album/playlist from the XMB Music category - music can be played both in-game and from within the menu. Added USB/Bluetooth headset support - sound gets output through the headset. Fixed Super Mario RPG level-up freeze. Some filebrowser fixes Added 5x scale option. Updated Maister Pong - now with sound effects, scoring, two-player support, nice gameplay mechanics, etc.
PlayStation 3 News
yay custom soundtrack support!
i love good updates
Thanks for the update squarepusher2, promoted to the main page now and +Rep! SNES9x PS3 v4.4.9 Rev 3b364d
Here is another brief update, to SNES9x PS3 v4.4.9 Rev 3b364d.
Download: SNES9x PS3 v4.4.9 Rev 3b364d
Changelog: New shaders added The game "Porky Pig's Haunted Holiday" now works
Is this a new one, eg new source code?
Or just some edits?
I think it's an update to the same one being worked on, you should be able to grab their latest source code here: https://code.google.com/p/snes9x-ps3/source/checkout SNES9x PS3 v4.4.9 Rev 1169f
Another bugfix update to SNES9x PS3 v4.4.9 Rev 1169f with changes below:
Download: SNES9x PS3 v4.4.9 Rev 1169f
Fixed bugs: Mega Man X2 Super Mario RPG MechWarrior 3050/Battletech 3050 Big Sky Trooper SNES9x PS3 v4.4.9 rev f7495
SNES9x PS3 v4.4.9 rev f7495 is below with the changelog:
Download: SNES9x PS3 v4.4.9 rev f7495
SNES9x PS3 v4.4.9 rev f7495 Reduced controller delay Some improvements in Star Fox 2 / Vortex sourcecode not available anymore?
The repo (snes9x-ps3.googlecode.com) is suddenly for members only now. Any reason known why that is?
I think I found a bug, I'm playing final fantasy iii or final fantasy VI whatever you want to call it and when you are fighting VARGAS and you need to unleash a blitz its impossible to execute, the game just stays there hanging forever.
Final Fantasy VI has a bug when trying to execute a "blitz", the emulator breaks...