Originally Posted by ness151
Not even sure what you're getting at mate - the reason why I might have sounded a little frustrated at your previous complaint about input lag is because I had just answered someone about that just before yours in this very same thread - and it's covered in the README anyway.
It's not my fault or the fault of the application - it's your HDTV/monitor's fault. You need to set it to Game Mode - or some other mode where all post-processing is disabled.
This happens also when people hook up their Neo-Geos to their HDTVs - same exact issue, and it happens with commercial PS3 games. So, in essence, what I'm saying is, if you want someone to blame for this, blame the manufacturer of your HDTV/monitor - it's out of my hands - nearly all HDTVs have input lag of some kind, but some are more tolerable than others, and most of the really bad input lag can be fixed most of the time.
Looks like all those people thinking switching to HDTVs was going to be an utopia because we no longer had to deal with NTSC/PAL discrepancies seemed to be totally backing the wrong horse - now we have to deal with postprocessing filters that give people the wrong assumption there is input lag in your application.