Sponsored Links

Sponsored Links

Page 1 of 2 12 LastLast
Results 1 to 10 of 16



  1. #1
    Forum Moderator PS3 News's Avatar
    Join Date
    Apr 2005
    Posts
    27,446
    Sponsored Links

    SN Systems ProDG Debugger for PlayStation 3 v310.3.0 Leaked

    Sponsored Links
    Quite some time ago CJPC shared a video of SN Systems ProDG debugger for PlayStation 3 in action, and today version 3.10.3.0 has leaked via IRC.

    Download: [Register or Login to view links]

    The file weighs in at 39.5 MB (41,482,460 bytes), and below are some details from the official site (linked above) for those interested.

    The Debugger for PlayStation 3 is an evolution of the SN Systems Debugger which is in use on current generation consoles. The Debugger allows you to view source code, disassembly, memory, registers, variables, processes/threads, TTY and the call stack.

    A split-pane system allows unlimited configuration of pane layout. Projects allow persistence of settings specific to each ELF. The Debugger provides comprehensive support for PPU and SPU registers, memory, instructions and opcodes.

    The Debugger includes the following features:

    - Full support for the processor
    Debugging multi-thread PPU applications
    Debugging multiple SPU threads simultaneously
    Dynamic SPU code loading schemes
    Auto synchronization of SPU views as threads are created

    - Process view
    The process view lists all processes and threads that have been created on the target
    Processes are shown at the root of a tree and each process shows one or more PPU threads and SPU threads/groups

    - Improved Windowing system
    Views can be docked/split/tabbed and locked/unlocked from the MDI for true multi-monitor support
    Fully customizable menus, toolbars and keyboard shortcuts

    - Improvements to the following views
    Source/disassembly
    Breakpoints
    Call stack
    Watch/locals/autos
    Memory
    Registers

    - Additional features
    Workspace pane provides simplified project navigation through project, file and function views
    Support for conditional and counted breakpoints
    Mixed mode source/disassembly pane
    Pop-up expression evaluator
    Drag and drop between panes
    User configurable pane layout, fonts and colors

    SN Systems ProDG Debugger for PlayStation 3 v310.3.0 Leaked

    More PlayStation 3 News...

  2. #2
    Registered User naveenr's Avatar
    Join Date
    Mar 2009
    Posts
    23
    Sponsored Links
    Sponsored Links
    sorry for noob question ... but this software is useful for ?

    can homebrew apps be created with it ? if so i really wish someone works on VLC port to PS3 ...

  3. #3
    Registered User vish24's Avatar
    Join Date
    May 2006
    Posts
    10
    Sponsored Links
    Sponsored Links
    Quote Originally Posted by naveenr View Post
    sorry for noob question ... but this software is useful for ?

    can homebrew apps be created with it ? if so i really wish someone works on VLC port to PS3 ...
    The below link explains its functionality a little better.

    [Register or Login to view links]

  4. #4
    Registered User naveenr's Avatar
    Join Date
    Mar 2009
    Posts
    23
    Sponsored Links
    Sponsored Links
    thnks a lot ... so this means that dev can develop CFW using this ? (sorry again if its a noob Q`s)
    Last edited by naveenr; 10-13-2010 at 01:07 AM

  5. #5
    Registered User Tatsh2DX's Avatar
    Join Date
    Dec 2008
    Posts
    35
    For right now I'm not sure there is a way to have this talk to our exploited PS3s. Need a debugging app to run an ELF a particular way, probably with a network connection and everything seen the way the debug machine puts it so this debugger can see memory, registers, etc, unless of course, it has such an app.

  6. #6
    Registered User vish24's Avatar
    Join Date
    May 2006
    Posts
    10
    Quote Originally Posted by Tatsh2DX View Post
    For right now I'm not sure there is a way to have this talk to our exploited PS3s. Need a debugging app to run an ELF a particular way, probably with a network connection and everything seen the way the debug machine puts it so this debugger can see memory, registers, etc, unless of course, it has such an app.
    So, no use unless you are running debug firmware?

  7. #7
    Toucan Sam CJPC's Avatar
    Join Date
    Apr 2005
    Posts
    2,174
    Quote Originally Posted by vish24 View Post
    So, no use unless you are running debug firmware?
    Yeah for now, you can't , unless your running a debug firmware. Even if you are, there locked down by default, so it would take some modding to be able to dump whatever you want.

  8. #8
    Registered User Tatsh2DX's Avatar
    Join Date
    Dec 2008
    Posts
    35
    Need a target. I installed it also to integrate with VS but that obviously won't be useful till I can supply a valid target system here.
    Attached Images<br><br> Attached Images


  9. #9
    Registered User twitch's Avatar
    Join Date
    Mar 2008
    Posts
    77
    So who is gonna leak the program for the ps3 now? But good news and 1 more thing for $ony to be pissed about.

  10. #10
    Banned User
    Join Date
    Mar 2008
    Posts
    303
    awsome work.

    i hope this will help in understanding the process in the system better. lets see what the pro programmers can do with this nice little thing

    Greetings
    Warrorar

 

Sponsored Links

Page 1 of 2 12 LastLast
Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News