To quote: With this talk and before you download Showtime + WatchTV + Channel9 + GameTrailers, you have to know how this system works.
1. Extract the folder called list from the archive to any place of your computer
2. Upload it to a website that you have or wait for a known person to you do it (the folder list must not be changed, the name should be this and only this)
3. Install the pkg provided in the package
4. Go to Showtime's Settings
5. Enable WatchTV plugin, enable too the option called "Check for new versions" (this searchs for new versions of the plugin each time you open WatchTV, it is a very useful option to enable) and below that option is one called "Remote website" there you enter the full name of your website till the folder list you uploaded to that website.
Imagine you have uploaded the full path of list folder is this:
You may have to add your own channels, according to facanferff:
I am very happy to release the plugin, I informed since that and obtained the information that I would not have any problem if I allow the user to use its own XMLs files with the channels.
It means who doesn't have XMLs files hosted in a website (any website) will not enjoy the plugin since it doesn't bring you any channels, they are added by yourself or anyone else. All the responsabilities for using an unauthorized stream are yours, take note of that.
To quote: This release contains the new online plugin repository. Still there are no other plugins that previously available but we will hopefully see some new plugins coming in shortly.
On top of this the new release also includes translations of Showtime to:
Starting from 3.1.126 Showtime now support "real" plugins.
By "real" plugins I mean plugins that can be loaded and installed from an online repository.
This allows third party plugin developers to rapidly develop plugins and make them available to the general public.
It's also possible to copy a plugin (which is just a .zip-file) onto a filesystem that Showtime can access and then just install the plugin from Showtime itself.
I've also started to write some documentation for how to develop plugins.