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  1. #241
    Contributor franaguilerab's Avatar
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    Quote Originally Posted by deanrr View Post
    No, of course not. I see no point in following some user's silly updates and version numbers. My mod is based on the original OBM source and has all the features needed.
    Ok, thanks for answering so quick. And, I have another quiestion.

    I've downloaded the source code ONLY for translating it into spanish and I can't compile it. I've got SDK 3.41 and when I run 'make' it stops at the point


    [Register or Login to view code]

    Any suggest?

    Again, thanks.

  2. #242
    Senior Member deank's Avatar
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    The link with my source contains only the files changed. You need the full list of files to compile it. If you can't find them I'll upload them later, but I think you can, because they are in the original BM release.

  3. #243
    Contributor schlappi's Avatar
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    dean, do you read my last comment?

    is any of these points possible?

  4. #244
    Contributor franaguilerab's Avatar
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    Quote Originally Posted by deanrr View Post
    The link with my source contains only the files changed. You need the full list of files to compile it. If you can't find them I'll upload them later, but I think you can, because they are in the original BM release.
    Oh man... I must be still asleep

    Thank you again.

  5. #245
    Senior Member deank's Avatar
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    Quote Originally Posted by schlappi View Post
    dean, i have a few ideas for your great manager.

    1. use a special folder like DEAN12345 for your manager
    2. add an option for flags to every game in list. example:
    a - disk required (so when start this game a requester say "insert disc"
    b - patch required (set patchmode automatic when game start)
    c - xmb required (after select it goes to xmb, all other games start directly)
    2a maybe you can make little icons show before gamename so we can see what is
    nessesary to play the game
    3. use the hombrew funktion for an filemanager like comgenies tool (i hope this is
    possible and not so much work for weeks or so
    4. add to L1 "show covers" that show covers on the right side of the screen instead
    of ICON0.PNG
    1) BLES80608 is my special ID. I set and use it since September 5th.

    3) Yes, I'd like to use the hombrew screen for something useful

    4) I'd rather add useful options (like AVCHD managing) before going into the fancy covers stuff.

    Dean

  6. #246
    Contributor mick711's Avatar
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    Quote Originally Posted by deanrr View Post
    In options.ini set

    patched=-1

    or remove the line. If it doesn't work I can't help. I have NFS Shift and it works just fine, but I'm on FW 3.41.
    Thanks ! I test tonight for me in France

    Have you update your game with the 252Mo update ?
    Last edited by mick711; 10-11-2010 at 08:45 AM

  7. #247
    Contributor franaguilerab's Avatar
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    Hello again,

    I'm trying to compile and have an error:


    [Register or Login to view code]

    It seems to be something related to FTP. Anyone can help me?

    Thanks

  8. #248
    Banned User
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    This is deanrr's OM 1.16 ready to be compiled with 3.41
    Attached Files Attached Files

  9. #249
    Senior Member deank's Avatar
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    A quick note:

    AVCHD folders/support and management is ready. All compatible AVCHD folders are listed at the top of the list with different color and with [Video] prefix.

    I extended the array for title properties with few new fields:


    [Register or Login to view code]

    Each AVCHD video title will display the contents of details.txt if present.

    Here is how it looks. If AVCHD folder contains multiple titles (like those compilations produced by other tool multiAVCHD), the first is displayed in the title name and the rest are displayed with smaller font below the title.
    Attached Thumbnails<br><br> Attached Thumbnails

    DSC00190_sm.JPG   DSC00191_sm.JPG  

  10. #250
    Contributor slattynan's Avatar
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    I would like to also give you praise. Keep up the good work!

 

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