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  1. #11
    Registered User dazza92's Avatar
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    so if we run that directly off the usb can sony still see this? because it isn't being installed?

  2. #12
    Registered User MorPs3Kng's Avatar
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    Does this enable Backup Manager as well or do we have to edit the 78x4 thing again? Which isn't hard, just wanting to clarify.

  3. #13
    Registered User jacks561's Avatar
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    Let's get shot down for this one... could we then load games without a disk in the drive, since it is essentially just an eboot.bin?

  4. #14
    Contributor chrykel's Avatar
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    Wait so I can jail break my ps3 via usb or am I getting this post wrong?

  5. #15
    Registered User kally12's Avatar
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    Quote Originally Posted by chrykel View Post
    Wait so I can jail break my ps3 via usb or am I getting this post wrong?
    What usb device are you thinking of?

  6. #16
    Contributor chrykel's Avatar
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    Quote Originally Posted by kally12 View Post
    What usb device are you thinking of?
    honestly I was thinking of a regular usb... that's the way I took it...

  7. #17
    Registered User vandalj's Avatar
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    Feb 2010
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    Looks like further development into this will lead into a Homebrew-Channel-esque app, which would then depreciate (or lower the importance) of PKG files. Great work none the less.

  8. #18
    Registered User MorPs3Kng's Avatar
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    Quote Originally Posted by MorPs3Kng View Post
    Does this enable Backup Manager as well or do we have to edit the 78x4 thing again? Which isn't hard, just wanting to clarify.
    I guess I should have looked at the source code before asking. Found my answer in there. Sorry!

  9. #19
    Contributor dentnu's Avatar
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    Jan 2010
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    Can someone plz post a guide on how to compile this version as the makefile is a bit different than the PSgroove 1.0 version and have n idea how to input which board I am using into the makefile. Also how do I edit it so it can play backups from the backup a manger ? thanks

  10. #20
    Registered User talruum's Avatar
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    Nov 2007
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    It will be ubber nice if someone compile the payload. Want to test on iphone version...

    I got problems trying to compile payload by my own... I guess I need to be on PS3 Linux (ppc), and not on my notebook (x86) linux, right?
    Code:
    -bash-4.0# make -f Makefile.payload 
    ppu-gcc -c port1_config_descriptor.S -o port1_config_descriptor.o
    payload_apploader.S: Assembler messages:
    payload_apploader.S:137: Error: reloc 1 not supported by object file format
    payload_apploader.S:139: Error: reloc 1 not supported by object file format
    payload_apploader.S:327: Error: reloc 1 not supported by object file format
    payload_apploader.S:329: Error: reloc 1 not supported by object file format
    payload_apploader.S:331: Error: reloc 1 not supported by object file format
    payload_apploader.S:333: Error: reloc 1 not supported by object file format
    make: ** [port1_config_descriptor.o] Erro 1
    -bash-4.0#
    Last edited by talruum; 09-13-2010 at 10:26 PM Reason: Automerged Doublepost

 

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