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  1. #1
    Senior Member syphonlord's Avatar
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    PS3LoadX v1.1 Arrives from Hermes, Utilizes Tiny3D Library

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    Today Spanish PS3 developer Hermes has released PS3LoadX version 1.1 which is based off PS3Load and utilizes the PSL1GHT Tiny3D Library to run PlayStation 3 SELF programs via wireless or wired network.

    Download: PS3LoadX v1.1 / [Register or Login to view links] (this include libfont too) / [Register or Login to view links]

    From the ReadMe File: PS3loadX is my personal evolution of PSL1GHT PS3load sample, using now the Tiny3D library. I hope this version helps to you to work easily
    • You can load SELF files using the net.
    • You can load applications from USB/ HDD devices
    • You can install applications to the USB or HDD devices from one .zip file
    • You can copy applications from USB devices to HDD
    • Also you can delete installed applications.

    Note: You can include this lines in your app to return to the PS3LoadX application.

    Tiny3D and libfont

    From xerpi: Well, he sucessfully ported hermes Tiny3D lib to PSL1GHT V2, i tried once, but i failed for an header problem (nv40.h), but he had a better idea. just simple copy the old one and do not convert the code to the new one.

    He ported as well libfont (always written by hermes) this is what he said: I have forgotten to say that I also ported libfont (it was easy, I had only to modify the Makefile) inside the Tiny3D folder, you will have only one sample working for V2 (the sprites2D), because porting samples is boring

    ps3soundlib

    Then it's my turn a loooong time ago when i tried to port Tiny3D, i have successfully ported ps3soundlib, but i never tested it.. now i tested and works. i never tested it because the sample needs tiny3D, and my Tiny3D wasn't working.. there is one sample (fireworks3D) that works perfectly with V2.

    WARNING: all the libs will be installed under
    Code:
    $PORTLIBS/lib
    $PORTLIBS/include
    $PORTLIBS/module
    $PORTLIBS/module/include
    $PORTLIBS/module/lib
    
    The old nv40.h will be called nv40v1.h and can be included in this way:
    #include <nv40v1.h>
    PS3LoadX v1.1 Arrives from Hermes, Utilizes Tiny3D Library

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  2. #2
    Forum Moderator PS3 News's Avatar
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    Thanks for the news syphonlord and +Rep!

  3. #3
    Senior Member Brenza's Avatar
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    Very useful, thanks!

  4. #4
    Senior Member condorstrike's Avatar
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    very nice, good to see Hermes came back to the scene... again...

    +rep

  5. #5
    Contributor maty360414's Avatar
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    much thanks friend I see what I can do about it

  6. #6
    Registered User scph2cech's Avatar
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    Smile

    thank you very much.

  7. #7
    Senior Member moja's Avatar
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    Glad to see you still active Hermes, thanks! Testing this out now...

  8. #8
    Junior Member solrac1974's Avatar
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    Great news, nice app. Thanks Hermes!

  9. #9
    Forum Moderator PS3 News's Avatar
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    PS3LoadX v1.1 Fix for PS3 3.55 Custom Firmware (CFW) Mod Out

    Following up on the previous PS3 3.55 CFW fix for PS3Load by an0nymous, today PlayStation 3 developer condorstrike has shared his own PS3LoadX v1.1 modification fix for 3.55 Custom Firmware users.

    Download: [Register or Login to view links]

    To quote: Hi guys, I'm releasing this for the hell of it... PS3LoadX v1.1 fixed. I know an0nymous made his own version, big props on that, but it never worked for "me" and only me. This is PS3LoadX v1.1 by Hermes, one of the last releases he made before leaving the PS3 scene. That being one, if not the worst thing to happen to the scene.

    I didn't mess much with the code, even though I wanted to add a planet or something, . Only fixed the spawning issue to make it work on 3.55 CFWs and added a new ICON0.PNG, cause I hate that PSL1GHT logo, but left the binary intact, also added a PIC1.PNG, SND0.AT3, and PARAM.HIS. ENJOY... CAW!

    Features:
    • You can load SELF files using the net.
    • You can load applications from USB/ HDD devices
    • You can install applications to the USB or HDD devices from one .zip file
    • You can copy applications from USB devices to HDD
    • Also you can delete installed applications.

    Just make a proper self and tcp using your own environment or with Wiiload or a similar TCP app. Also, it will work on any resolution, making testing much, much easier.

    Installing and launching programs and .zip files:
    • You can load .ZIP files via tcp using the network, just like the SELFs.
    • An "install" folder will be built into your [USB/HDD root: Homebrew] Folder and contents shadow copied to PSL145310/homebrew/install.
    • The"install" folder can be added manually as-well, if no network loading is to be used.
    • Programs will be displayed in PS3LoadX and buttons commands will be available accordingly.

    PS3LoadX v1.1 Fix for PS3 3.55 Custom Firmware (CFW) Mod Out

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  10. #10
    Member Emiya Shirou's Avatar
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    Thanks for the hard work, this is pretty good

 

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