Today Spanish PS3 developer Hermes has released PS3LoadX version 1.1 which is based off PS3Load and utilizes the PSL1GHT Tiny3D Library to run PlayStation 3 SELF programs via wireless or wired network.
Download: PS3LoadX v1.1 / https://github.com/wargio/tiny3D (this include libfont too) / https://github.com/wargio/ps3soundlib
From the ReadMe File: PS3loadX is my personal evolution of PSL1GHT PS3load sample, using now the Tiny3D library. I hope this version helps to you to work easily
Note: You can include this lines in your app to return to the PS3LoadX application.
- You can load SELF files using the net.
- You can load applications from USB/ HDD devices
- You can install applications to the USB or HDD devices from one .zip file
- You can copy applications from USB devices to HDD
- Also you can delete installed applications.
Tiny3D and libfont
From xerpi: Well, he sucessfully ported hermes Tiny3D lib to PSL1GHT V2, i tried once, but i failed for an header problem (nv40.h), but he had a better idea. just simple copy the old one and do not convert the code to the new one.
He ported as well libfont (always written by hermes) this is what he said: I have forgotten to say that I also ported libfont (it was easy, I had only to modify the Makefile) inside the Tiny3D folder, you will have only one sample working for V2 (the sprites2D), because porting samples is boring
Then it's my turn a loooong time ago when i tried to port Tiny3D, i have successfully ported ps3soundlib, but i never tested it.. now i tested and works. i never tested it because the sample needs tiny3D, and my Tiny3D wasn't working.. there is one sample (fireworks3D) that works perfectly with V2.
WARNING: all the libs will be installed under
The old nv40.h will be called nv40v1.h and can be included in this way:
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