Sponsored Links

Sponsored Links

Page 3 of 3 FirstFirst 123
Results 21 to 23 of 23



  1. #21
    Forum Moderator PS3 News's Avatar
    Join Date
    Apr 2005
    Posts
    27,721
    Sponsored Links

    PS3 SPU Emulation v0.8 Module Out, Allows x86 PCs to Emulate SPU

    Sponsored Links
    Following up on their previous release last week, today KDSBest and crew have updated the PS3 SPU Emulation Module to version 0.8, which allows x86 PCs to emulate the SPU.

    Download: [Register or Login to view links]

    To quote via Twitter (linked above):

    The aim module runs to the hash check of EID0 which fails, cause I miss the data. SPU Emulation v0.8: gitbrew.org/~KDSBest/SPU%20simulation%20v0.8.rar

    Extract the ofw 3.55 and there is the aim_spu_module.self. Make an elf of it. There you go. It's sony code I can't give it to u.

    I love Physic Engines and I love the PS3. I guess I will port Box2D to psl1ght ^^

    For the news sites: gitbrew.org/~KDSBest/SPU%20simulation%20v0.8.rar ... crypto function instructions implemented, aim_spu_module runs fine.

    A tester tested the eid0 partial decryption of aim in anergistuc and in the spu emu. They match. Gj myself

    PS3 SPU Emulation v0.8 Module Out, Allows x86 PCs to Emulate SPU

    More PlayStation 3 News...

  2. #22
    Forum Moderator PS3 News's Avatar
    Join Date
    Apr 2005
    Posts
    27,721
    Sponsored Links

    PS3 SPU Emulation v0.8.1 Module Out, Allows x86 PCs to Emulate SPU

    Sponsored Links
    While it hasn't been long since his previous release, today PlayStation 3 developer KDSBest has updated the PS3 SPU Emulation Module to version 0.8.1, which allows x86 PCs to emulate the SPU.

    Download: [Register or Login to view links]

    Below are some related Tweets on the update via Twitter (linked above), as follows:

    New spu emu soon dump function calls and channel access and so on.. btw no spu stuff just optimised code

    Crypto function instructions implemented, aim_spu_module runs fine (v0.8).

    Thanks to my tester we found a heavy bug which made the aim not run correctly. Fixing it.

    I still got a problem with one instruction, the problem is idk what instruction, but aim decrypts the eid0 section fine with spu emu (v0.8.1).

    PS3 SPU Emulation v0.8.1 Module Out, Allows x86 PCs to Emulate SPU

    More PlayStation 3 News...

  3. #23
    Forum Moderator PS3 News's Avatar
    Join Date
    Apr 2005
    Posts
    27,721
    Sponsored Links

    PS3 SPU Emulation v0.9 Module Out, Allows x86 PCs to Emulate SPU

    Sponsored Links
    Shortly following his previous revision, PlayStation 3 developer KDSBest has updated the PS3 SPU Emulation to version 0.9, which allows x86 PCs to emulate the SPU.

    Download: [Register or Login to view links]

    Below are some related updates via Twitter (linked above):

    Found the mistake in SPU Emu... -.- FAIL! sf* commands do rb-ra I did ra-rb -.- works perfectly now.

    The sp somehow land in code section and overrides destroys code. so i don't update the code while the ls changes. This does the trick hotfix.

    New spu emu soon dump function calls and channel access and so on.

    SPU Emu v0.9: fixed sf* instructions and bugfixes and callstack functions. Dumps all branches now files get big ^^.

    PS3 SPU Emulation v0.9 Module Out, Allows x86 PCs to Emulate SPU

    More PlayStation 3 News...

 

Sponsored Links
Page 3 of 3 FirstFirst 123

Tags for this Thread

Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News