Video: PS3 Spoofer Tools v5.0 for Custom Firmware is Released
Following up on my first release of spoofer PKG tools, I upgraded them to one PKG for each CFW for enable or disable Spoof (both functions in one) and with a GUI for enabling spoof (if something is wrong it will restore your PS3 files preventing a RSOD on the PlayStation 3).
Spoofer Tool for PC is updated too, the actual version is 5.0, now tools spoofer_pup.exe, spoofer_pup_repack.exe, spoofer.exe and a new one, spoofer_pkg.exe, are all in one, a new spoofer.exe tool upgraded
PS3 Spoofer Tools v5.0
Now you can choose version and image version to spoof and build a PKG with it to install in your PS3, is upgraded and fixed like other tools (keys.exe and extractor.exe).
The new options in spoofer.exe are:
help: Show info screen
files: Spoof single files (use extractor.exe or copy your dev_flash files in Spoofed folder) *
pkg: Spoof your files and build a PKG
pup_files: Extract PUP files and spoof *
pup_rebuild: Extract files, spoof and re-build PUP file spoofed
*: You must copy manually to your PS3 with this option
For example, if you want spoof with version 4.50 and image version 88888 and build a PKG (Remember navigate to folder in Cygwin console):
This enable (9.99) or disable spoof for your CFW, simply install *ONLY THE PKG FOR YOUR CFW* (CFW Kmeaw = PKG for Kmeaw) and run it in XMB, you will see the menu, first if you wish to continue choose "Yes" or if you wish exit to XMB choose "No".
If you continue program will ask you if you want enable spoof, and for disable in this screen choose "No" and you will be able to disable spoof. At the moment of enabling spoof, it will create a backup of your dev_flash files to restore and prevent RSOD
One question - I am on 3.55 MFW using the firmware builder app - can I just use the KMEAW install or is it safest to do a full reinstall of 3.55 first (installeed the MFW early on when the FW were getting developed and never had any probs so never changed).
My first post/yes few questions, but important. First off great job on this nathanr3269
Question about => PS3 Spoofer Enabler & Disabler [9.99] [REBUG 3.55.2] <-Is this version using -> Rebug_Update_Package_0.6_3.55.2.pkg ->( Pre-patched -> vsh.self ) The reason i ask ( Rebug Update 6 -> vsh.self) => is Pre-Patched for ReactPsn 2.0 support. So that is my question. Did you extract Rebugs update 0.6/spoof the pre-patched =>(vsh.self) Also does this overwrite update/Rebug spoof in Rebug Mode..
If i was running other supported CFW/MFWs i would have already installed this. I just don't want to break ReactPsn 2.0 support + i am unclear about what happens when i set Rebug mode in CEX/DEX . Will the spoof say 9.99.? I was hoping somebody else would have thought of what i have asked & posted related Qs, but i guess i am the guy.. If you can answer these questions, i would be appreciate it. Thanks.
I could have just said ,does this break reactPsn 2.0 or update Rebug Spoofer ? but i had to give more detail about the Qs. Some/most probably don't use ReactPsn. I bought DLC from PSN. Now i finally got it back, i don't want to lose it over a spoof , then re install everything. The 9.99 spoof will complete me, if it does not break reactPsn
For the PKGs i did, Rebug is the only one that needs spoof files "*.cexsp" and " and "*.swp" in dev_flash (folder etc and module inside vsh), if you change Rebug Mode without change that files it will, or show a spoofed version made by Team Rebug or show RSOD.
For ReactPSN, if you installed patch and you spoof with my PKG prebuilded, youŽll lost it, because i spoofed dev_flash files directly from a PUP, but if you want to spoof and enable ReactPSN, spoof patched vsh.self of support with ReactPSN and make a PKG with my tools [remember, index.dat, vsh.self and version.txt] (spoofer.exe -pkg...)