psn_package_npdrm works, i've installed the retail update of Uncharted 1 and it works from BD EMU now. But why we need a patch for boot games with BD EMU when originals (BD-DRIVE) boot fine without any game data? And it's possible to create a fake update for games that haven't any update?
Update: I'm on 4.11 DEX and I can install retail game updates pkg (made with psn_package_mpdrm), and i was able to run inFAMOUS 2 with the lastest patch (3.60+) from BD-EMU.
Last edited by sguerrini97; 07-14-2012 at 09:22 AMReason: Automerged Doublepost
Animus777: Call of Duty: Black Ops with the lastest patch (1.13).
1. yes I ran it on CFW-OTHEROS++-SPECIAL with SS Patches with Ubuntu manual install.
2. metldrpwn generates a "dump" file and you need to open it in HEX editor, firsts 3 lines are the "eid_root_key.bin" required by c2d.exe.
For games that haven't any update we can install them on a CEX PS3 and copy the game data folder (/dev_hdd0/game/GAMEID/), then with "psn_package_npdrm" we can make a PKG with the game data to install it on a DEX, I think that this will work.
Last edited by sguerrini97; 07-14-2012 at 11:24 AMReason: Automerged Doublepost
Just checked and can confirm - you can't correctly repack any update with EDAT files inside. It installs but fail on loading. Tried with psn_package_npdrm, force_package_npdrm, make_package_npdrm_retail, make_package_npdrm_debug... They all fail.
Updates with EDAT installed before converting to DEX works fine, tested on 4.10 game 'meikyuu touro legasista', which works from usb just fine.