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  1. #11
    Contributor teusjuh's Avatar
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    Quote Originally Posted by tripellex View Post
    Doesn't matter really, so long as you don't update. The genie is out of the bottle, and with full access to LV2 (and LV1 with Geo's exploit), there literally is no limit to what we can do with the system over time, including finding other exploits, or even possibly shutting out $ony altogether.
    does that mean there is an big hope for custom firmware??

  2. #12
    Contributor tripellex's Avatar
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    Quote Originally Posted by teusjuh View Post
    does that mean there is an big hope for custom firmware??
    The possibility of CFW is going to be dependent on us actually decrypting existing firmware, modifying the decrypted content, repacking and getting the PS3 to accept the modified, unsigned CFW and install it. So as of now, not so much a big hope as a glimmer. Until we can get ahold of the PS3's encryption keychain that is, which this exploit, or another exploit that may come from using this exploit, may give us. Confused? I know I am

  3. #13
    Contributor Sshadow2305's Avatar
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    So the australian reseller can not win vs Sony? Because psjailbreak team used the jig id ?

  4. #14
    Great news... looks like i will be able to turn my old 60gb into a full linux pc (the otheros function was always crippled because of no rsx support)... as soon as my supplies arrive looks like i'm going to have to start reverse engineering the ps3s driveboard firmware to try and get myself my ps2Bc back

    this has literally opened the PS3 world to homebrew something that has been alluding us for 4 years now is now open source not long after its release... now to watch the scene boom then degrade then boom again then probably die just like the psp scene has seemed to do...

  5. #15
    Quote Originally Posted by Jes03 View Post
    Isn't this just telling $ony how its done so now they know exactly how to patch it?
    Don't ya think sony could work it out themselfs? they know the PS3 and it's workings fully..

  6. #16
    Awesome article! As I've only looked at the ppc exploit code as originally posted, I was wondering what the patched function that compared against AAAAC0DE was for...

  7. #17
    if anyone interested, i made a little commenting on the descriptors (original comments retagged to //** )

    descriptor.h from the github:

    [Register or Login to view code]

    in this regards, it theoretically can be used with v-usb (software usb for atmega) as it only bind to 8 bytes-packets: slow-speed usb

    bad text-align... sorry, forgot to preview.
    Last edited by CodeKiller; 09-01-2010 at 05:41 PM Reason: Automerged Doublepost

  8. #18
    Wow.. Amazing stuff can be done with this exploit. If I understand correctly, we have FULL control over GameOS and could patch the bootcode to anything we want.

  9. #19
    Quote Originally Posted by tripellex View Post
    Doesn't matter really, so long as you don't update. The genie is out of the bottle, and with full access to LV2 (and LV1 with Geo's exploit), there literally is no limit to what we can do with the system over time, including finding other exploits, or even possibly shutting out $ony altogether.
    rofl... would be awesome to replace gameos with a full linux os able to launch games directly... epic $ony pwnage.

    in the meantime... slipping in a bootloader before gameos allowing a linux fork would allow us to regain otheros and it'd be better than ever, with all gameos privileges... exciting stuff.

  10. #20
    Ok so basically I wont have to pay $100 or so dollars to get my ps3 running homebrew and backing up my store bought ps3 originals?

    Piracy kills game developers which is not a good thing but my purpose only would be for protecting my originals as my kids even though I tell them to be careful .. well crap happens & I want to protect my originals.

    I guess the market will be flooded soon with ps3 usb mod sticks and the price will come down so I should hold off on purchasing the usb modkey?

 
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