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  1. #11
    Senior Member IndyColtsFan84's Avatar
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    it uses a different codec but it is replaceable, see here http://www.ps3news.com/forums/ps3-ha...tml#post344659

  2. #12
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    Quote Originally Posted by Team GenX View Post
    You have any idea were the start up sound file is located?

    you need to be able to write to dev_flash but don't mess with it unless you know what your doing

    sk group posted avid of his custom psx coldboot sound here.

  3. #13
    "progress" lol. it's just converting * to ac3 with a 10 second limit.

  4. #14
    thanks, I already got it flashed.

    anyone one got a link to the old sound bootup before slim update replaced old sound?

    So i can swap..

  5. #15
    Yes, you can get it here.

    I like so much the old sound than the new one.

  6. #16
    Quote Originally Posted by sk group View Post
    "progress" lol. it's just converting * to ac3 with a 10 second limit.
    this is for .at3 sound files, not the coldboot which is .ac3

    the reason for the "progress" is because when i started this thread, i was only able to create a .at3 that had a chipmunk effect (playing too fast) & no loop. Also I've found that .at3 cannot be more than 1 min long.

  7. #17
    These AT3 files have a weird compression, any idea what it is?

    It's a compressed wave file

  8. #18
    Check out the wiki for ATRAC, this is the compression that is used for .at3 files: http://en.wikipedia.org/wiki/Adaptive_Transform_Acoustic_Coding

  9. #19
    Has any one been able to PLAY a file from a PS3 Game?

    PS: Working on an AT3 Player for PS3. So far, NO Good.

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