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  1. #1
    Forum Moderator PS3 News's Avatar
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    NullDC DreamCast Emulator PS3 Port Update, BiOS Operational

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    Update: Some pictures and a video (below) are now available of the NullDC Dreamcast emulator running on PS3 for those interested!

    A few days ago we reported news that drk||Raziel is working on porting the Sega DreamCast emulator NullDC to Sony's PS3, and today he reports that the BiOS is operational and running!

    Speaking to PSGroove, [Register or Login to view links] states, to quote: "Letsee .. oh wait, it cross compiled ! *yay* for uber portable code ;p Interpreter only / underclock 4x / no pvr rendering / no audio / no input. Bios intro runs fine, then gets on the clock dialog screen. YAY !"





    Currently it is produced on a PS3 Debug unit due to its remote debugging, but the code will run on Retail PS3 consoles as well. Below is the log file for those curious, cool news indeed!








    Code:
    Setting the path to /app_home/
    nullDCe/ps3 v1.0.0 pre-1 (built Sep 9 2010@01:05:30) starting up ..
    Config file parsed!Loading settings
    Loaded settings
    Loading plugins!
    drkpvr: Using Software
    Unable to open vmu save file "vmu_save_A1.bin", creating new file
    Failed to create vmu save file "vmu_save_A1.bin"
    Unable to open vmu save file "vmu_save_A2.bin", creating new file
    Failed to create vmu save file "vmu_save_A2.bin"
    Using Recompiler
    drkpvr: Using Software
    Unable to open vmu save file "vmu_save_A1.bin", creating new file
    Failed to create vmu save file "vmu_save_A1.bin"
    Unable to open vmu save file "vmu_save_A2.bin", creating new file
    Failed to create vmu save file "vmu_save_A2.bin"
    Building opcode tables ...
    Generating sincos tables ...
    Sh4 Reset
    UNLOCK REGION
    LoadFileToSh4Bootrom: loaded file "/app_home/data/dc_boot.bin" ,size : 2097152 bytes
    LoadFileToSh4Flashrom: can't load file "/app_home/data/dc_flash_wb.bin", file not found
    LoadFileToSh4Flashrom: loaded file "/app_home/data/dc_flash.bin" ,size : 131072 bytes
    LoadFileToSh4Mem: can't load file "/app_home/data/syscalls.bin" to memory , file not found
    LoadFileToSh4Mem: can't load file "/app_home/data/IP.bin" to memory , file not found
    UNLOCK REGION
    UNLOCK REGION
    Sh4: i-cache invalidation A0000020
    Error in ../dc/mem/sh4_internal_reg.cpp:WriteMem_area7:741 -> Write to Area7 not implemented , addr=1f940190,d
    ata=90
    )Error in ../dc/mem/sh4_internal_reg.cpp:WriteMem_area7:741 -> Write to Area7 not implemented , addr=1f940190,
    data=90
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f74e4,da
    ta=1fffff
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f68a4,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f68ac,da
    ta=0
    )Invalid GD-DMA start, SB_GDEN=0.Ingoring it.
    Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a0,dat
    a=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a4,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a8,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78ac,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b0,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b4,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b8,da
    ta=0
    )VREG = 03
    Write to ARM reset, value= 0
    :Invalid Katana Driver Version (0)
    VREG = 03
    Write to ARM reset, value= 1
    VREG = 03
    Write to ARM reset, value= 0
    :Invalid Katana Driver Version (0)
    Error in ../dc/mem/sh4_internal_reg.cpp:RegSRead:84 -> Read from internal Regs , not implemented , offset=c
    )Sh4: i-cache invalidation 8C00DD84
    0.04% VPS:0.02(PAL480i50.00)RPS:0.00 vt: nanK 0.00K
    Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f68a4,dat
    a=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f68ac,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a0,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a4,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a8,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78ac,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b0,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b4,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b8,da
    ta=0
    )Invalid GD-DMA start, SB_GDEN=0.Ingoring it.
    Sh4: i-cache invalidation 8C09E6B2
    Sh4: i-cache invalidation AC09D99E
    VREG = 03
    Write to ARM reset, value= 0
    :Invalid Katana Driver Version (0)
    57.90% VPS:28.95(PAL480i50.00)RPS:0.00 vt: nanK 0.00K
    VREG = 03
    Write to ARM reset, value= 1
    VREG = 03
    Write to ARM reset, value= 1
    VREG = 03
    Write to ARM reset, value= 0
    *************AICA Audio driver (version: 1,1 local)************
    Name: for Boot ROM ++ ( )
    Authors: :DIGITALMEDIA :Y.Kashima / K.Suyama
    Date: 1998.09.09
    Copyright: 1998,(C)SEGA ENTERPRISES
    Stage: +GM+
    sndToolInterfaceWork:0x003f0100
    hostSeqStatus:000360100
    sndSystemStatus:000340100
    seqModuleMap:000400100
    cmdBuffer:000320100
    cmdHistoryBuffer:000480100
    sndManbowLibraryWork:0x003e0100
    sndManbowLibraryWorkSize:000010000
    ********************************END********************************
    54.60% VPS:27.30(PAL480i50.00)RPS:0.00 vt: nanK 0.00K
    48.75% VPS:24.37(PAL480i50.00)RPS:4.97 vt:0.39K 1.95K
    46.75% VPS:23.37(PAL480i50.00)RPS:0.00 vt: nanK 0.00K
    48.79% VPS:24.39(PAL480i50.00)RPS:13.94 vt:0.41K 5.72K
    Sh4: i-cache invalidation AC09EC72
    Sh4: i-cache invalidation 8C00DD84
    Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f68a4,dat
    a=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f68ac,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a0,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a4,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a8,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78ac,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b0,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b4,da
    ta=0
    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b8,da
    ta=0
    )Invalid GD-DMA start, SB_GDEN=0.Ingoring it.
    Sh4: i-cache invalidation 8C09E6B2
    Sh4: i-cache invalidation AC09D99E
    VREG = 03
    Write to ARM reset, value= 0
    *************AICA Audio driver (version: 1,1 local )************
    Name: for Boot ROM ++ ( )
    Authors: :DIGITALMEDIA :Y.Kashima / K.Suyama
    Date: 1998.09.09
    Copyright: 1998,(C)SEGA ENTERPRISES
    Stage: +GM+
    sndToolInterfaceWork: 0x003f0100
    hostSeqStatus: 000360100
    sndSystemStatus: 000340100
    seqModuleMap: 000400100
    cmdBuffer: 000320100
    cmdHistoryBuffer: 000480100
    sndManbowLibraryWork: 0x003e0100
    sndManbowLibraryWorkSize: 000010000
    ********************************END********************************
    51.80% VPS:25.90(PAL480i50.00)RPS:14.44 vt:0.18K 2.58K
    VREG = 03
    Write to ARM reset, value= 1
    VREG = 03
    Write to ARM reset, value= 1
    56.42% VPS:28.21(PAL480i50.00)RPS:0.00 vt: nanK 0.00K
    VREG = 03
    Write to ARM reset, value= 0
    *************AICA Audio driver (version: 1,1 local)************
    Name: for Boot ROM ++ ( )
    Authors: :DIGITALMEDIA :Y.Kashima / K.Suyama
    Date: 1998.09.09
    Copyright: 1998,(C)SEGA ENTERPRISES
    Stage: +GM+
    sndToolInterfaceWork: 0x003f0100
    hostSeqStatus: 000360100
    sndSystemStatus: 000340100
    seqModuleMap: 000400100
    cmdBuffer: 000320100
    cmdHistoryBuffer: 000480100
    sndManbowLibraryWork: 0x003e0100
    sndManbowLibraryWorkSize: 000010000
    ********************************END********************************
    53.11% VPS:26.55(PAL480i50.00)RPS:7.38 vt:0.79K 5.84K
    50.42% VPS:25.21(PAL480i50.00)RPS:24.71 vt:1.02K 25.19K
    50.28% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K
    50.28% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K
    50.26% VPS:25.13(PAL480i50.00)RPS:25.13 vt:1.14K 28.60K
    50.18% VPS:25.09(PAL480i50.00)RPS:25.09 vt:1.14K 28.55K
    50.21% VPS:25.10(PAL480i50.00)RPS:25.10 vt:1.14K 28.57K
    50.23% VPS:25.12(PAL480i50.00)RPS:25.12 vt:1.14K 28.58K
    50.30% VPS:25.15(PAL480i50.00)RPS:25.15 vt:1.14K 28.62K
    50.24% VPS:25.12(PAL480i50.00)RPS:25.12 vt:1.14K 28.59K
    50.29% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K
    50.22% VPS:25.11(PAL480i50.00)RPS:25.11 vt:1.14K 28.58K
    50.23% VPS:25.11(PAL480i50.00)RPS:25.11 vt:1.14K 28.58K
    50.26% VPS:25.13(PAL480i50.00)RPS:25.13 vt:1.14K 28.60K
    50.25% VPS:25.13(PAL480i50.00)RPS:25.13 vt:1.14K 28.59K
    50.21% VPS:25.10(PAL480i50.00)RPS:25.10 vt:1.14K 28.57K
    50.37% VPS:25.19(PAL480i50.00)RPS:25.19 vt:1.14K 28.66K
    50.26% VPS:25.13(PAL480i50.00)RPS:25.13 vt:1.14K 28.60K
    50.28% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K
    50.29% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K
    50.22% VPS:25.11(PAL480i50.00)RPS:25.11 vt:1.14K 28.58K
    50.26% VPS:25.13(PAL480i50.00)RPS:25.13 vt:1.14K 28.60K
    50.25% VPS:25.13(PAL480i50.00)RPS:25.13 vt:1.14K 28.59K
    50.28% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K
    50.28% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K
    NullDC DreamCast Emulator PS3 Port Update, BiOS Operational

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  2. #2
    Registered User djlotus's Avatar
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    I'm thinking that I'll have to pick up a second ps3 pretty soon. I wonder if it'll be able to play gdroms or if it'll only work with backups.

  3. #3
    Contributor Zhar's Avatar
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    Man, if it continues like this, we gonna be swimming in quality homebrew in no time.

  4. #4
    Registered User erschr's Avatar
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    soo with the move coming out soon when are we going to see a wii emulator? lol

  5. #5
    Registered User tskiller's Avatar
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    Quote Originally Posted by erschr View Post
    soo with the move coming out soon when are we going to see a wii emulator? lol
    Isn't the wiimote bluetooth? Don't think the move is really necessary, but you do bring up a very tantalizing idea - wii games on my ps3!!!

  6. #6
    Senior Member spark32's Avatar
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    My wii is jailbroken so I have all the games I want. Believe me when I say that it is no fun.

    However, it would be pretty sweet if it could be upscaled, like using Dolphin.

  7. #7
    Junior Member oust62139's Avatar
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    This will be awesome if it will work with retail PS3's with psgroove. I have a whole stack of DC games that I haven't got to play since my Dreamcast gave up on me, and I just haven't bought a new one. If it works, then I won't need to. Also I like the PS3 controller a lot better than the big clunky one for the Dreamcast.

  8. #8
    Registered User chaostic's Avatar
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    I wake up every morning just wondering what is gonna be the next awesome homebrew development. Awesome time to be a PS3 owner!

  9. #9
    Banned User DeadlyFoez's Avatar
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    I had the idea of porting dolphin when I first heard about the jailbreak. I think it's a great idea, but it will be far from perfect. I'm sure it will take a lot of work to make happen, but fortunately the ps3 has the power. It would be so sweet to play almost all of my favorite games on one console.

  10. #10
    Senior Member IndyColtsFan84's Avatar
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    Awesome news! Keep the homebrew coming!
    My wii is jailbroken so I have all the games I want. Believe me when I say that it is no fun.

    However, it would be pretty sweet if it could be upscaled, like using Dolphin.
    @spark32 - Never heard a wii referred to as "jailbroken"! LoL Not that there is anything wrong with that. Just never heard anyone say there wii is jailbroken! I always see it referred to as a "softmod". Different strokes for different folks! LoL

 

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