Here is a thread to discuss PS2 game backups loading with multiMAN for PS3 consoles which support Playstation(r)2 software/games.
About PS2 games...
Here is what I did today...
1) I modified JaiC USB Firm Loader to load /dev_flash from MemoryStick card (and from SDHC card and from USB) so now I can use the tool with custom DEV_FLASH without wasting USB ports
Here is a link to the installable PKG. It will install in different location and will not overwrite JailC FirmLoader..
If you wish - use the original firmloader (attached below).
2) I modified:
/vsh/resource/explore/xmb/category_game_tool2.xml
What I did was to use the ORIGINAL category_game.xml (which is used when your PS3 is not jail-broken) - it means that it shows EVERYTHING as a normal retail (not JB console)
Of course then you'll loose /app_home and * Install package files, so I added few lines in the XML and now it shows everything a RETAIL (non-JB console shows) + the dev options:
In the beginning of the XML (~line 60) right after
Code:<Query class="type:x-xmb/folder-pixmap" key="seg_welcome" attr="seg_welcome" src="sel://localhost/welcome?type=game" />AND at the end of the XML right after theCode:<Query class="type:x-xmb/folder-pixmap" key="seg_gamedebug" src="#seg_gamedebug" /> <Query class="type:x-xmb/folder-pixmap" key="seg_package_files" src="#seg_package_files" />
Code:<View id="seg_welcome">.... </View>Code:<View id="seg_gamedebug"> <Attributes> <Table key="game_debug"> <Pair key="icon_rsc"><String>tex_album_icon</String></Pair> <Pair key="title_rsc"><String>msg_tool_app_home_ps3_game</String></Pair> <Pair key="child"><String>segment</String></Pair> </Table> </Attributes> <Items> <Query class="type:x-xcb/game-debug" key="game_debug" attr="game_debug" /> </Items> </View> <View id="seg_package_files"> <Attributes> <Table key="host_device"> <Pair key="icon_rsc"><String>tex_album_icon</String></Pair> <Pair key="title_rsc"><String>msg_tool_install_file</String></Pair> <Pair key="child"><String>segment</String></Pair> <Pair key="ingame"><String>disable</String></Pair> </Table> </Attributes> <Items> <Query class="type:x-xmb/xmlpackagefolder" key="host_device" attr="host_device" src="#seg_packages" /> </Items> </View> <View id="seg_packages"> <Items> <Query class="type:x-xmb/xmlpackagefolder" key="host_provider_host" src="host://localhost/q?path=/app_home/&suffix=.pkg&subclass=x-host/package" /> <Query class="type:x-xmb/xmlpackagefolder" key="host_provider_bdvd" src="host://localhost/q?path=/dev_bdvd&suffix=.pkg&subclass=x-host/package" /> <Query class="type:x-xmb/xmlpackagefolder" key="host_provider_ms" src="host://localhost/q?path=/dev_ms&suffix=.pkg&subclass=x-host/package" /> <Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb0" src="host://localhost/q?path=/dev_usb000&suffix=.pkg&subclass=x-host/package" /> <Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb1" src="host://localhost/q?path=/dev_usb001&suffix=.pkg&subclass=x-host/package" /> <Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb2" src="host://localhost/q?path=/dev_usb002&suffix=.pkg&subclass=x-host/package" /> <Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb3" src="host://localhost/q?path=/dev_usb003&suffix=.pkg&subclass=x-host/package" /> <Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb4" src="host://localhost/q?path=/dev_usb004&suffix=.pkg&subclass=x-host/package" /> <Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb5" src="host://localhost/q?path=/dev_usb005&suffix=.pkg&subclass=x-host/package" /> <Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb6" src="host://localhost/q?path=/dev_usb006&suffix=.pkg&subclass=x-host/package" /> <Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb7" src="host://localhost/q?path=/dev_usb007&suffix=.pkg&subclass=x-host/package" /> </Items> </View>
If you don't want to manually edit the file, just download the attached category_game_tool2.xml extract and save it in /vsh/resource/explore/xmb/ of your USB or MSC where you have your /dev_flash dumped.
With this it should show your PS2 game discs in jailbroken mode and will help us proceed further.
Dean
//
1) You copy the CONTENTS of /dev_flash to your USB stick (or memoryStick if using the modded version of JaiC...)
so your USB has these folders in the root:
2) Replace the .xml file as described aboveCode:X:\bdplayer X:\data X:\ps1emu X:\ps2emu X:\pspemu X:\sys X:\vsh
3) Start the firm-loader
4) You'll see the USB blinking and then it will return to XMB
If you mounted dev_flash from the USB successfully you'll see the USB blinking often when you move in the XMB...
If all is okay you'll see PS2 memory card option and other things in the XMB/Game tab.
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