7. In EBOOT.BIN, change SELF header to indicate it’s FSELF.
8. In EBOOT.BIN, change SELF section headers that are marked as encrypted to say they are not encrypted.
9. If the game is a newer SDK version (like GT5, which is 3.50), in EBOOT.BIN, find the .sys_proc_param segment and change the SDK version to something earlier, such as 3.41. This will probably cause crashes in games that actually use newer SDK features that are not available in earlier SDK versions.
Does anyone understand how to complete steps 7,8,9? I don't know where to look or exactly what to change.
PUPView is a GUI application used to view and extract the contents of the PUP update files for the Playstation 3. At the moment it will only permit you to extract, but I also have plans to simplify the creation of new PUP files thanks to the new keys released
I unpack two firmware files using PUP Viewer Beta by ifcaro.
Files are: 2.10
PS3UPDAT.PUP > download e verified with MD5 PSHasher 0.1
PS3UPDAT210.PUP > i renamed only, but not download - its from BD-Game Hot Shots. MD5 PSHasher 0.1 do not identify version. OK no prob.
I used PUP Viewer Beta by ifcaro to extract and discover in version.txt 2.10.
Now the problem: In the PUP files size do not match, but decompressed all ok match.
PS3UPDAT210.PUP is hidden something? Or just another $ony mistake?
Sad to see how a videogame system is hacked on the account of "taking away our freedoms" when actual REAL LIFE freedom is being taken away everyday and no one is doing ish about it, i think thats a lame excuse being used for hacking the ps3. There are alot of good reasons that could have been used, failoverflow is cool and all but i dont think they woulda ever got anywhere without psjailbreak, so to say it took so long because no one was trying to hack the ps3 because it could run linux is bs. Just an excuse to steal the thunder from psjailbreak/geohot.