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  1. #1
    Forum Moderator PS3 News's Avatar
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    Dev_Blind Simple PS3 Writable Dev_Flash Mounter is Released

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    Today jjolano has released Dev_Blind v1.0, a simple PS3 writable Dev_Flash mounter homebrew application followed by version 1.1 with the changelog detailed HERE.

    Download: Dev_Blind v1.0 for PS3 / Dev_Blind v1.1 for PS3 / [Register or Login to view links]

    To quote: This homebrew just does what the title says (plus unmounting, if you run it again).

    Tested on PS3 3.55 (kmeaw, if you need me to be more specific). It should work on any firmware though.

    This enables writing to the flash, which is vital to the operation of the console's operating system - use this at your own risk.

    This homebrew was created using the PSL1GHT SDK.

    Edit: in comparison with FreeFlash: this is ONLY using two syscalls (one for mounting, one for unmounting) - simple, efficient, and works.

    Finally, from player21 comes How to Fix the "Downloading File From Target" Debugger Glitch as follows:

    Hi all, after a few hours of dealing with this error, I finally decided to investigate and see what was going on.. For those who don't know what this horrific error is:

    Whenever you open up debugger, it will set on a downloading dialog box and never finish

    I'm here to tell you how to fix that!

    First of all, you need to download MultiMan or any homebrew application that will allow you to have read and write access to dev_flash/blind.

    1) Start said hombrew application and allow access to dev_flash
    2) FTP into your PS3, this can be done through Target Manager using File Explorer
    3) Navigate to /dev_blind/sys/external/ or /dev_flash/sys/external/
    4) Copy all of the files there
    5) Navigate to CUsers\User\AppData\Local\SN Systems\ProDG Debugger for PS3\flash_files\0404063e\ on your computer
    6) Paste all of the files that you copied into that folder

    That's all! It should start up fine once you do that

    You should know, all of the files located inside of the external folder do not necessarily need to be copied over, but it's a whole lot faster than individually picking out the x amount of files that need to be transferred over.

    *Note: If you can't view these folders, make sure that you go into your file and folder options and check "Show hidden files, folders, and drives."

    Dev_Blind Simple PS3 Writable Dev_Flash Mounter is Released

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  2. #2
    Senior Member oVERSoLDiER's Avatar
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    A good, easy to use dev_flash writer ! Works for 3.55 Kameaw as well, thanks jjolano.

  3. #3
    Senior Member daveshooter's Avatar
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    And it says "Can be used by various PS3 FTP servers and file managers". Very nice, thanks.

  4. #4
    Senior Member condorstrike's Avatar
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    very nice. now, can bdemu.bin be mounted with this?

  5. #5
    Contributor pjmiller435's Avatar
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    this was heavily needed and seems like a terrific idea to be able to mount/unmount the flash.

    Major props to jjolano, the dev. terrific work here.

  6. #6
    Forum Moderator PS3 News's Avatar
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    Dev_Blind Version 1.1

    Dev_Blind Version 1.1 and changelog:

    Version 1.1 - February 15, 2011:
    • Added more information when starting up the program
    • Shortened, removed some, and optimized code
    • Added XMB quit game event handling
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  7. #7
    Forum Moderator PS3 News's Avatar
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    Arrow Dev_Blind Final Build

    Here is the Dev_Blind Final Build from jjolano.

    Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

 

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