The PS3 SELF loader will load the files directly without the need to package them. Just FTP them over to your PS3 or place them on a USB stick and load them.
From the NFO File: b0xloader - SELF Loader 1.0
A Simple SELF launcher for the Playstation 3.
Install the package to PS3
Select a Fake signed SELF from the menu and press X to launch.
The SELF you are launching must be "fake signed" for it to launch, if not it will bring you back to XMB, This is good for quick testing your development/test builds without repacking to a PKG every time. Future support will be added for non-signed SELF/ELF's
"The age of miracles is past."
Greetz to DeLiGhT
12/9/10 - b0xloader 1.0
10/2/10 - FTP Server 1.2
9/25/10 - FTP Server 1.1b
9/23/10 - FTP Server 1.0b
9/12/10 - LV2Dump 0.7a
Question: Lets say a certain eboot.bin file prevents loading a .self file due to some checks, and also lets assume that the .self file is properly signed, will this launch that properly signed self file?
I do no really know what they mean with fake signed. The eboots of a sdk can normall only be used on jb. With a debug con you will get a error message when you try to start. But if you patch a flag or the developer have coded it to run on adebug it will do so.
This was the only thread on this article I saw yesterday in the member news, if there were dupes they would have likely been merged since we can do that now thanks to our Member News submission system vs our old one. Ah well, at least it got posted, eh?